
#0514
相關寶可夢
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Powers up Fire-type moves when the Pokémon's HP is low.
賽季: シーズンM-1 (2026-05-11)
招式
持有物
特性
性格
披帶累積王牌型
以氣勢披帶為盾累積詭計狙擊全抜的型
爆香猿
| HP | 151 | 1 | |
|---|---|---|---|
| 攻擊↓ | 106 | - | |
| 防禦 | 84 | 1 | |
| 特攻 | 150 | 32 | |
| 特防 | 83 | - | |
| 速度↑ | 168 | 32 |
氣勢披帶活用其行動保證,詭計積後施加強力特殊招式的爆香猿。藉披帶承受主動發動特性猛火發動,以提升的特攻與特性加成的火屬性招式壓制對手的構成。
從先發或死出登場,
氣勢披帶為盾安全詭計積以瞄準全抜的角色。具特攻下降反衝的過熱因採用,積技後維持有利狀況同時確實擊倒眼前對手運用為基本。
屬性
分類
性質
55 / 55
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 12 | 接觸 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 大快朵頤 | 一般 | 變化 | - | - | 12 | The user eats its held Berry, then sharply boosts its Defense stat. | |
| 哈欠 | 一般 | 變化 | - | - | 12 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 回收利用 | 一般 | 變化 | - | - | 12 | The user recycles a held item that has been used in battle so it can be used again. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 變化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 閃焰衝鋒 | 火 | 物理 | 120 | 100 | 16 | 接觸解凍 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| 火焰踢 | 火 | 物理 | 85 | 90 | 12 | 接觸 | The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. |
| 豁出去 | 火 | 物理 | 75 | 100 | 12 | 接觸 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 蓄能焰襲 | 火 | 物理 | 50 | 100 | 20 | 接觸 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| 過熱 | 火 | 特殊 | 130 | 90 | 8 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| 熱風 | 火 | 特殊 | 95 | 90 | 12 | 風 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| 妒火 | 火 | 特殊 | 70 | 100 | 8 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | |
| 火焰旋渦 | 火 | 特殊 | 35 | 85 | 16 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
| 鬼火 | 火 | 變化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 打嗝 | 毒 | 特殊 | 120 | 90 | 12 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 熱沙大地 | 地面 | 特殊 | 70 | 100 | 12 | 解凍 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| 蠻力 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 瞬間失憶 | 超能力 | 變化 | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 詭計 | 惡 | 變化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |