最後更新日: 2026-06-10
May disable a move that has dealt damage to the Pokémon.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
披帶道連型
以氣勢披帶提升對面性能,以道連狙擊1:2交換的特殊攻擊手型
耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 80 | - | |
| 特攻 | 182 | 32 | |
| 特防 | 95 | - | |
| 速度↑ | 178 | 32 |
以氣勢披帶承受對手攻擊,活用高特攻和速度從對面擊倒對手的攻擊手型。對自身無法擊倒或不利對手,以披帶為盾行動選擇同命確實狙擊1對1交換。
依自身構築變更
披帶耿鬼特攻和速度高,對面性能高。讓對手入睡後的詛咒之身、對被超速對手的冰凍之風等,任何招式都強力,依自身構築選擇是推薦。
從先發或死出展開,以廣攻擊範圍削血對手的對面攻擊手角色。從高速度壓制攻擊和同命的選擇,強行處理對手王牌或受寶可夢攪亂盤面的動作。
不擅應對能貫穿披帶的寶可夢
不擅應對能貫穿披帶的寶可夢。河馬獸或班吉拉斯對面以揚沙後地震擊倒。多龍巴魯托也以龍箭擊倒,這些寶可夢要特別注意。
特殊攻擊手型
活用特攻速度高和技範圍廣,先制擊倒對手寶可夢的型
超級耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 100 | - | |
| 特攻 | 222 | 32 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
活用高特攻,靈活運用廣範圍特殊招式擊倒對手的全攻擊型超級耿鬼。具備相剋補強優秀的3屬性攻擊招式,守住安全超級進化後攻擊的構成。
瞄準追加效果汙泥炸彈也可
污泥波的位置可取追加效果發生率高的污泥炸彈也推薦。威力下降但讓對手中毒,
氣勢披帶等承受時也易突破。
副武器與輔助技更換候選
副武器其中一格真氣彈從冰凍之風可攻擊烈咬陸鯊等4倍弱點。也守住把同命更換,對手的突襲處理變容易。
特性踩影以不讓有利對手逃跑擊倒,對對手隊伍施加負擔是角色。從高速度的本系技和豐富副武器與多數對手交戰,還守住安全超級進化,特性踩影可最大化活用。
從上方攻擊弱點的攻擊手是弱點
超級耿鬼耐久不高,被比自己快的攻擊手攻擊弱點有一擊危險。此型只有攻擊技,速度勝也易被先制技「突襲」綁住點需注意。
毀滅之歌型
以特性踩影封鎖對手,以毀滅之歌擊倒對手的型
超級耿鬼
| HP | 167 | 32 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 100 | - | |
| 特攻 | 192 | 2 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
鬼火祟祟型
以鬼火讓對手燒傷,狙擊祟祟威力上升的型
超級耿鬼
| HP | 167 | 32 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 100 | - | |
| 特攻 | 192 | 2 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
HP和速度分配,踩影不讓對手逃跑,以狀態異常擊倒為目標的超級耿鬼型。鬼火削減物理火力同時賺取固定傷害,守住搭配安全的威力倍增的禍不單行施加。
守住可換道連或氣合彈
守住的位置可換道連強制擊倒,或氣合彈製造惡屬性打點。此外,鬼火和替身改善留場性能,或污泥波為汙泥炸彈提升毒機率。
活用高速度和封鎖交替的特性,確實捕捉處理有利對手攻擊手兼控制的角色。停止物理攻擊手機能,本系污泥波或禍不單行精準擊潰對手盤面。
被超速的攻擊手是弱點
超級耿鬼耐久不高,從上方行動有一擊危險。此外,鬼火祟祟靠燒傷補火力,鬼火不效的火屬性火力不足。
雙打向襷詛咒型
以氣勢披帶承受攻擊同時展開詛咒空間的雙打向型
耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 80 | - | |
| 特攻 | 182 | 32 | |
| 特防 | 95 | - | |
| 速度↑ | 178 | 32 |
特攻和速度能力點數特化,採用行動保證持有物和操作速度的招式的雙打用支援兼特殊攻擊手型耿鬼。從高速度攻擊對手整體或逆轉行動順序,創造我方搶先攻擊的有利盤面是可能的。
支援技選擇
速度支援的冰凍之風位置可用其他支援技。使用場地耿鬼難行動,但能以幫助支援我方火力。
攻擊技氣合彈也可
污泥炸彈位置推薦氣合彈。氣合彈對暗影球無效的對一般·惡·鋼系絕佳命中,相性好。
以持有物確實確保行動次數,以降低對手速度或逆轉行動順序的招式支援我方的雙打王牌活躍。自身速度超過激戰區,依盤面選擇招式,創造我方易動的展開運用擅長。
破壞披帶的寶可夢
氣勢披帶是這隻耿鬼的關鍵,沙暴削HP或怪力蓮花假動作+突襲破壞披帶後難作戰。另外不服輸持有者用冰凍之風時攻擊提升,要注意。
雙打向高速特殊攻擊手型
提升特攻和速度,以替身對策突襲的雙打向型
超級耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻擊↓ | 76 | - | |
| 防禦 | 100 | - | |
| 特攻 | 222 | 32 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
屬性
分類
性質
76 / 76
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 自爆 | 一般 | 物理 | 200 | 100 | 8 | 爆發 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 鏡面屬性 | 一般 | 變化 | - | - | 16 | The user reflects the target's type to become the same type as the target. | |
| 自我暗示 | 一般 | 變化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 黑色目光 | 一般 | 變化 | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 滅亡之歌 | 一般 | 變化 | - | - | 8 | 聲音 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 定身法 | 一般 | 變化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 彈 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 終極吸取 | 草 | 特殊 | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 鬼火 | 火 | 變化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 12 | 接觸 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | 接觸 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 污泥炸彈 | 毒 | 特殊 | 90 | 100 | 12 | 彈 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 毒液衝擊 | 毒 | 特殊 | 65 | 100 | 12 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| 清除之煙 | 毒 | 特殊 | 50 | - | 16 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | |
| 酸液炸彈 | 毒 | 特殊 | 40 | 100 | 20 | 彈 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 腐蝕氣體 | 毒 | 變化 | - | 100 | 20 | The user surrounds everything around it with highly acidic gas and melts away items they hold. | |
| 毒菱 | 毒 | 變化 | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| 劇毒 | 毒 | 變化 | - | 90 | 12 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 黑霧 | 冰 | 變化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 聲音 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| 奇妙空間 | 超能力 | 變化 | - | - | 12 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |
| 戲法空間 | 超能力 | 變化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 封印 | 超能力 | 變化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互換 | 超能力 | 變化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 戲法 | 超能力 | 變化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 催眠術 | 超能力 | 變化 | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall asleep. | |
| 靈騷 | 幽靈 | 物理 | 110 | 90 | 8 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 12 | 接觸 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 暗影拳 | 幽靈 | 物理 | 60 | - | 20 | 接觸拳 | The user throws a punch from the shadows. This attack never misses. |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 同命 | 幽靈 | 變化 | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 奇異之光 | 幽靈 | 變化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 突襲 | 惡 | 物理 | 70 | 100 | 8 | 接觸 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | 接觸 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 詭計 | 惡 | 變化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 魔法閃耀 | 妖精 | 特殊 | 80 | 100 | 12 | The user damages opposing Pokémon by emitting a powerful flash. |