最後更新日: 2026-06-10
The Pokémon summons a sandstorm when it enters a battle.
Unnerves opposing Pokémon and makes them unable to eat Berries.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
隱形岩展開攻擊手型
撒下隱形岩同時以高攻擊力對對手施加負擔的型
班基拉斯
| HP | 207 | 32 | |
|---|---|---|---|
| 攻擊↑ | 204 | 32 | |
| 防禦 | 130 | - | |
| 特攻↓ | 103 | - | |
| 特防 | 122 | 2 | |
| 速度 | 81 | - |
すなあらし状態由特防上升與回復道具搭配,確保高耐久的班基拉斯。承受攻擊的同時隱形岩佈下,在打造有利盤面的同時,自身也以高火力施加負擔的行動可實現。速度練至無努力值67族(鋼鎧鴉)上限。
地震位置為替換候選
地震位置為替換候選。冰凍拳可攻擊龍屬性與地面屬性的弱點,踢倒可攻擊惡屬性與鋼屬性的弱點。
增加變化招式也是選擇
挑釁或電磁波增加變化招式以提升輔助性能也是選擇。挑釁阻止對手先發寶可夢的展開可以做到。
活用高物理與特殊耐久,隱形岩設置以支援我方,並從對面對打的角色。讓對手掉落道具的拍落等物理招式,不僅起點製造,也以王牌級火力施壓也能作為攻擊手運作。
對格鬥屬性較不利
班基拉斯雖耐久力高,但對格鬥屬性為4倍弱點。承受高火力格鬥招式時可能一擊倒下,請小心。
特殊受起點作成型
承接特殊耐久技,以沙暴或隱形岩削減對手的型
班基拉斯
| HP | 207 | 32 | |
|---|---|---|---|
| 攻擊 | 154 | - | |
| 防禦 | 130 | - | |
| 特攻↓ | 103 | - | |
| 特防↑ | 167 | 32 | |
| 速度 | 83 | 2 |
奇襲頭巾型
以講究頭巾比本來快速以高火力物理技攻擊的物理攻擊手型
班基拉斯
| HP | 177 | 2 | |
|---|---|---|---|
| 攻擊 | 186 | 32 | |
| 防禦 | 130 | - | |
| 特攻↓ | 103 | - | |
| 特防 | 120 | - | |
| 速度↑ | 124 | 32 |
耐久振物理攻擊手型
活用耐久力以高火力對對手施加負擔的型
超級班基拉斯
| HP | 207 | 32 | |
|---|---|---|---|
| 攻擊↑ | 237 | 32 | |
| 防禦 | 170 | - | |
| 特攻↓ | 103 | - | |
| 特防 | 140 | - | |
| 速度 | 93 | 2 |
將努力值分配於HP與攻擊兼具高耐久力與火力的物理攻擊手型超級班基拉斯。特性揚沙可將特防提升至1.5倍,對對手特攻型強行對打。
依隊伍變更冷凍拳
冰凍拳為對應不利的地面或龍屬性寶可夢的採用。若不利於鋼屬性,火焰拳,若不利於使用回復招式的寶可夢挑釁請改為。
以高耐久力為盾承受對手攻擊同時,以廣範圍物理招式施加負擔為主要角色。拍落無效對手持有物,或蠻力或冰凍拳以攻擊弱點瓦解對手迴圈的工作。
對格鬥屬性招式較不利
超級班基拉斯以4倍承受格鬥招式。對學會近身戰或踢倒的寶可夢無能為力會被擊倒,請準備能半減或無效承受的換場目標。
龍舞王牌型
活用高耐久力和攻擊力以龍舞累積狙擊全抜的型
超級班基拉斯
| HP | 175 | - | |
|---|---|---|---|
| 攻擊 | 216 | 32 | |
| 防禦 | 171 | 1 | |
| 特攻↓ | 103 | - | |
| 特防 | 141 | 1 | |
| 速度↑ | 135 | 32 |
雙打向物理攻擊手型
以性格和能力點數提升攻擊,以岩崩同時攻擊2隻的雙打向型
超級班基拉斯
| HP | 177 | 2 | |
|---|---|---|---|
| 攻擊↑ | 237 | 32 | |
| 防禦 | 170 | - | |
| 特攻↓ | 103 | - | |
| 特防 | 140 | - | |
| 速度 | 123 | 32 |
攻擊和速度投資能力點數,活用Mega進化數值提升作戰的物理攻擊手型Mega班吉拉斯。特性揚沙將天候設為すなあらし状態,提升特防同時從有利對面壓制高火力物理技。
惡技推薦憎惡
拍落代替,惡意追擊也推薦。使用憎惡時,隊伍中也採用比Mega班吉拉斯快的寶可夢。
副武器冰凍拳也推薦
踢倒代替,冰凍拳也推薦。採用冰凍拳能突採用率高的烈咬陸鯊4倍弱點。
以天候操作支援我方,同屬性全體攻擊岩崩削減對手盤面的王牌角色。對自身的集中攻擊守住防止提升生存率,拍落以削落對手持有物同時穩定施加負擔的彈性運用。
格鬥系物理攻擊手
班吉拉斯不擅應對格鬥系物理攻擊手。格鬥技4倍弱點,物理技砂暴特防提升不適用。棘手寶可夢來時,守住或換人避免命中。
屬性
分類
性質
92 / 92
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 大鬧一番 | 一般 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 聚氣 | 一般 | 變化 | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| 刺耳聲 | 一般 | 變化 | - | 85 | 20 | 聲音 | An earsplitting screech harshly lowers the target's Defense stat. |
| 吼叫 | 一般 | 變化 | - | - | 20 | 聲音 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 火焰牙 | 火 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 水炮 | 水 | 特殊 | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| 濁流 | 水 | 特殊 | 90 | 85 | 12 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 雷電牙 | 電 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 擊落 | 岩石 | 物理 | 50 | 100 | 16 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |
| 岩石爆擊 | 岩石 | 物理 | 25 | 90 | 12 | 彈 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| 力量寶石 | 岩石 | 特殊 | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
| 原始之力 | 岩石 | 特殊 | 60 | 100 | 8 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. | |
| 隱形岩 | 岩石 | 變化 | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 十萬馬力 | 地面 | 物理 | 95 | 95 | 12 | 接觸 | The user fiercely attacks the target using its entire body. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 流沙地獄 | 地面 | 物理 | 35 | 85 | 16 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰凍牙 | 冰 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 雪崩 | 冰 | 物理 | 60 | 100 | 12 | 接觸 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 蠻力 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 撲擊 | 格鬥 | 物理 | 80 | 100 | 12 | 接觸 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 逆鱗 | 龍 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 龍爪 | 龍 | 物理 | 80 | 100 | 16 | 接觸切 | The user slashes the target with huge, sharp claws to inflict damage. |
| 廣域破壞 | 龍 | 物理 | 60 | 100 | 16 | 接觸 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| 龍尾 | 龍 | 物理 | 60 | 90 | 12 | 接觸 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 龍之波動 | 龍 | 特殊 | 85 | 100 | 12 | 波動 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| 龍之舞 | 龍 | 變化 | - | - | 20 | 舞 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | 接觸 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 12 | 接觸 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 大聲咆哮 | 惡 | 特殊 | 55 | 95 | 16 | 聲音 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 鐵頭 | 鋼 | 物理 | 80 | 100 | 16 | 接觸 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 硬壓 | 鋼 | 物理 | - | 100 | 12 | 接觸 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| 重磅衝撞 | 鋼 | 物理 | - | 100 | 12 | 接觸 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| 鐵壁 | 鋼 | 變化 | - | - | 16 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |