最後更新日: 2026-06-10

#0903
相關寶可夢
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Boosts the Speed stat if the Pokémon's held item is used or lost.
May poison a target when the Pokémon makes contact.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
毒菱採用物理攻擊手型
以致命爪或特性毒手的效果,攻擊同時狙擊狀態異常的型
大狃拉
| HP | 157 | 2 | |
|---|---|---|---|
| 攻擊 | 182 | 32 | |
| 防禦 | 80 | - | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度↑ | 189 | 32 |
氣勢披帶確保行動次數,毒菱和特性毒手以賦予狀態異常建構盤面的先發、對面操作型。急速折返削血對手同時交代有利我方,整理後續王牌易動狀況運用擅長。
急速折返二選一
獲取毒手發動機會的假動作或同屬性技兩邊半減的幽靈系打點地獄突刺是推薦。
活用高速度作為先發起用,依對手毒菱選擇撒下或攻擊的場作役。對自身無法擊倒的對手急速折返選擇,對對手施加負擔同時操作對面是基本動作。
同屬性技兩邊半減的寶可夢
猛掠豹對主武器毒和格鬥兩者都半減以下的幽靈或毒系不擅長。對幽靈系地獄突刺可對抗,但對面堅盾劍怪時王者盾牌造成的攻擊下降要注意。
棘手寶可夢範例
白色香草輕快王牌型
以近身戰能力下降消費白色香草,發動特性輕快的型
大狃拉
| HP | 157 | 2 | |
|---|---|---|---|
| 攻擊↑ | 200 | 32 | |
| 防禦 | 80 | - | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度 | 172 | 32 |
特化攻擊與速度,自身能力下降近身戰施放,其下降
白色香草抵銷後特性輕裝發動的大狃拉。藉道具消耗使速度2倍進行壓制的構成。
以劍舞提升火力
兩本系招式皆半減以下的幽靈屬性絕佳的地獄突刺外,可提升火力強化突破力劍舞為推薦。但是,大狃拉耐久很低,請注意使用劍舞的時機。
活用高速與火力攻擊,近身戰利用能力下降
白色香草消耗整頓全抜體制為主要角色。特性發動後勝過環境多數寶可夢速度,壓制盤面可以做到。
速度勝過的寶可夢
大狃拉耐久不高,理想是在被攻擊前以本系招式擊倒。特性輕裝發動前速度本身不慢,但
講究圍巾持有或速度種族值較高的寶可夢會搶先,請注意。
兩本系招式皆半減的寶可夢
大狃拉,對能將本系毒與格鬥皆半減以下承受的幽靈或毒屬性寶可夢較不利。幽靈屬性地獄突刺可對抗,但對堅盾劍怪時王者盾牌造成的攻擊下降需注意。
棘手寶可夢範例
雙打向披帶輕快型
以特性輕快的速度上升和假動作的支援強力的雙打向型
大狃拉
| HP | 155 | - | |
|---|---|---|---|
| 攻擊↑ | 200 | 32 | |
| 防禦 | 82 | 2 | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度 | 172 | 32 |
攻擊和速度能力點數特化,
氣勢披帶和支援我方的招式採用的物理攻擊手型猛掠豹。持有物消費後以特性提升速度,搶先壓制強力物理技運用可能。
指導也可採用
擊掌奇襲或守住代替,指導也可採用。猛掠豹速度高,在我方或對手使用招式前,以指導提升我方攻擊和防禦。
白色香草也可採用
氣勢披帶代替,
白色香草可採用。防止近身戰造成的防禦和特防下降,發動特性輕裝。另外,特性威嚇也可對策。
擊掌奇襲限制對手行動,以高攻擊力同屬性技賺取傷害,作為王牌在雙打中活躍。以持有物確實確保行動次數,特性發動後搶先牽制多數對手。
不擅應對幽靈系
猛掠豹不擅應對幽靈系。幽靈系寶可夢假動作或近身戰無效,致命爪也被半減。讓有對幽靈系打點的寶可夢並排。
棘手寶可夢範例
屬性
分類
性質
61 / 61
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 12 | 接觸 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 12 | 接觸 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 12 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 刺耳聲 | 一般 | 變化 | - | 85 | 20 | 聲音 | An earsplitting screech harshly lowers the target's Defense stat. |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 16 | 接觸切 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 克命爪 | 毒 | 物理 | 80 | 100 | 16 | 接觸切 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | 接觸 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 污泥炸彈 | 毒 | 特殊 | 90 | 100 | 12 | 彈 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 毒液衝擊 | 毒 | 特殊 | 65 | 100 | 12 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| 酸液炸彈 | 毒 | 特殊 | 40 | 100 | 20 | 彈 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 毒菱 | 毒 | 變化 | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| 劇毒 | 毒 | 變化 | - | 90 | 12 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手還擊 | 格鬥 | 物理 | 65 | 100 | 16 | 接觸 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 20 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 指導 | 格鬥 | 變化 | - | - | 12 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| 快速防守 | 格鬥 | 變化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 健美 | 格鬥 | 變化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移動 | 超能力 | 變化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 20 | 接觸切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 詭計 | 惡 | 變化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 掉包 | 惡 | 變化 | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |