The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
賽季: シーズンM-1 (2026-04-27)
招式
持有物
特性
性格
屬性
分類
性質
76 / 76
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | The target is attacked by a kick launched with muscle-packed power. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 12 | 接觸 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 12 | 接觸 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接觸 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 巨聲 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 您先請 | 一般 | 變化 | - | - | 16 | The user helps the target and makes it use its move right after the user. | |
| 找夥伴 | 一般 | 變化 | - | 100 | 16 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
| 仿效 | 一般 | 變化 | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
| 搖晃舞 | 一般 | 變化 | - | 100 | 20 | 舞 | The user performs a wobbly dance that confuses every Pokémon around it. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 再來一次 | 一般 | 變化 | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| 接棒 | 一般 | 變化 | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 變化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 棉花防守 | 草 | 變化 | - | - | 12 | The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. | |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 虫扑 | 蟲 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| 彈跳 | 飛行 | 物理 | 85 | 85 | 8 | 接觸 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 三旋擊 | 冰 | 物理 | 20 | 90 | 12 | 接觸 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 飛膝踢 | 格鬥 | 物理 | 130 | 90 | 12 | 接觸 | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 爆裂拳 | 格鬥 | 物理 | 100 | 50 | 8 | 接觸拳 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 巴投 | 格鬥 | 物理 | 60 | 90 | 12 | 接觸 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 音速拳 | 格鬥 | 物理 | 40 | 100 | 20 | 接觸拳 | The user throws a punch at blinding speed. This move always goes first. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | An all-out attack that becomes more powerful the less HP the user has. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 波導彈 | 格鬥 | 特殊 | 80 | - | 20 | 彈波動 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| 鏡面反射 | 超能力 | 特殊 | - | 100 | 20 | A retaliatory attack that counters any special move, inflicting double the damage taken. | |
| 治癒之願 | 超能力 | 變化 | - | - | 12 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | |
| 宇宙力量 | 超能力 | 變化 | - | - | 20 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移動 | 超能力 | 變化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 12 | 接觸 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 掉包 | 惡 | 變化 | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| 假哭 | 惡 | 變化 | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
| 吹捧 | 惡 | 變化 | - | 100 | 16 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 嬉鬧 | 妖精 | 物理 | 90 | 90 | 12 | 接觸 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接觸 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 圓瞳 | 妖精 | 變化 | - | 100 | 20 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |
| 撒嬌 | 妖精 | 變化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
| 天使之吻 | 妖精 | 變化 | - | 75 | 12 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |