最後更新日: 2026-06-04

#0531
相關寶可夢
Sometimes cures the status conditions of the Pokémon's allies.
賽季: シーズンM-2 (2026-06-04)
招式
持有物
特性
性格
能力點分配
冥想吸取之吻型
以高耐久力為盾,提升特殊方面的能力同時戰鬥的特殊累積攻擊手型
超級差不多娃娃
| HP | 210 | 32 | |
|---|---|---|---|
| 攻擊↓ | 72 | - | |
| 防禦 | 148 | 2 | |
| 特攻↑ | 145 | 32 | |
| 特防 | 146 | - | |
| 速度 | 70 | - |
HP和特攻投資能力點數,以極高耐久為盾提升特殊能力作戰的特殊累積攻擊手型Mega差不多娃娃。活用誘發對手換人的變化技,安全提升能力創造有利對面運用可能。
以噴射火焰增加對鋼系打點
作為對同屬性技兩邊半減的鋼系打點,將呵欠改為噴射火焰也是一手。但呵欠起點作成的優勢消失,依自身構築使用。
以使對手入睡的招式製造累積空隙,以提升的特攻發出以造成傷害同時回復的招式堅韌作戰作為王牌活躍。活用無效化幽靈或龍技的耐性留場,逐漸逼迫對手隊伍。
不擅應對突弱點的高火力攻擊手
Mega差不多娃娃弱點毒/鋼系高火力攻擊手是棘手。Mega差不多娃娃高耐久,冥想前可能被強推要注意。
雙打向支援型
以冰凍之風或幫助支援我方攻擊手的雙打向型
差不多娃娃
| HP | 210 | 32 | |
|---|---|---|---|
| 攻擊↓ | 72 | - | |
| 防禦↑ | 151 | 32 | |
| 特攻 | 80 | - | |
| 特防 | 108 | 2 | |
| 速度 | 70 | - |
特化HP與防禦使更易承受物理攻擊,
文柚果持有此物可爭取行動回數的差不多娃娃。治癒之心瞄準我方異常狀態回復同時,以冰凍之風的速度操控或幫助支援相鄰我方的構成。
活用高耐久力佔場,冰凍之風降低對手全體速度使我方王牌先行動的角色。承受對手攻擊同時,以交換場地保護我方同時以幫助提升火力運用為基本。
屬性
分類
性質
69 / 69
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 珍藏 | 一般 | 物理 | 140 | 100 | 8 | 接觸 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 巨聲 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 您先請 | 一般 | 變化 | - | - | 16 | The user helps the target and makes it use its move right after the user. | |
| 找夥伴 | 一般 | 變化 | - | 100 | 16 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
| 單純光束 | 一般 | 變化 | - | 100 | 16 | The user emits a mysterious psychic wave that changes the target's Ability to Simple. | |
| 哈欠 | 一般 | 變化 | - | - | 12 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 祈願 | 一般 | 變化 | - | - | 12 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 再來一次 | 一般 | 變化 | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| 神秘守護 | 一般 | 變化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 變化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 生命水滴 | 水 | 變化 | - | - | 12 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 瘋狂伏特 | 電 | 物理 | 90 | 100 | 16 | 接觸 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 精神衝擊 | 超能力 | 特殊 | 80 | 100 | 12 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
| 治癒波動 | 超能力 | 變化 | - | - | 12 | 波動 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| 交換場地 | 超能力 | 變化 | - | - | 16 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | |
| 戲法空間 | 超能力 | 變化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 治癒之願 | 超能力 | 變化 | - | - | 12 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 特性互換 | 超能力 | 變化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 瞬間失憶 | 超能力 | 變化 | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
| 反射壁 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 光牆 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 魔法閃耀 | 妖精 | 特殊 | 80 | 100 | 12 | The user damages opposing Pokémon by emitting a powerful flash. | |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接觸 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 圓瞳 | 妖精 | 變化 | - | 100 | 20 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |
| 薄霧場地 | 妖精 | 變化 | - | - | 12 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
| 天使之吻 | 妖精 | 變化 | - | 75 | 12 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |