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Tutorial visitorsLower Levels

Money and reputation are base values, before difficulty and starting perk adjustments.

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About

Unnamed food buyers for the selling tutorial

Two unnamed Spacer customers for the selling tutorial both arrive on day 1 unless Skip Intro is selected. One buys food with a base budget of 61–69; the other buys food and beverages with a base budget of 75–100 and likes variety. Each comes whether or not you trade with the other.

Priority by specialization

  • Apprentice

    Priority
    AUseful in the right situation
    Why it matters
    As Apprentice, the two day-1 buyers turn available food into early working cash; do not offer more than their budgets can pay.
  • Water Merchant

    Priority
    BOrdinary response is enough
    Why it matters
    As Water Merchant, these two introductory food sales are not a continuing outlet for bottled water; sell suitable spare food if you have it.
  • Hydroponic Farmer

    Priority
    BOrdinary response is enough
    Why it matters
    As Hydroponic Farmer, these two introductory food sales are not a continuing outlet for crops, coffee and wine; sell suitable spare food if you have it.
  • Rat Wrangler

    Priority
    BOrdinary response is enough
    Why it matters
    As Rat Wrangler, these two introductory food sales are not a continuing outlet for meat from your rats; sell suitable spare food if you have it.
  • Aquafarmer

    Priority
    BOrdinary response is enough
    Why it matters
    As Aquafarmer, these two introductory food sales are not a continuing outlet for fish and roe; sell suitable spare food if you have it.
SPrepare for this customer
A seller of goods that are hard to get elsewhere, equipment, a reward or an unlock the specialization's route depends on, a deadline or branch to decide in advance, or a danger of major loss such as game over, arrest or confiscation makes advance preparation worthwhile. A high priority does not mean every purchase or report is recommended.
AUseful in the right situation
A main buyer of your goods, a seller of some of your inputs, a side income, optional input, reputation opportunity or conditional risk matters when the matching stock, branch or cash need exists. Check the condition before reserving scarce money or goods.
BOrdinary response is enough
The specialization does not normally depend on this customer's goods or outcome. Serve an appropriate incidental trade when the visitor comes without planning the business around it; a low priority does not remove legal or safety consequences.

Events

Quick summary

  • Day 1Two food buyers come. Give the second one different foods and drinks for a 15% bonus.

Visit 1 (Day 1)

When
Day 1, unless Skip Intro is selected.
What happens
Sell food within this customer's budget.

Choices

Complete a trade

  • The selling tutorial starts. The base budget is 61 plus a random whole number from 0 to 8 (both included); customer modifiers also apply.
  • Only the selected goods are traded, and cash and ownership change at the agreed price. A buyer's budget is adjusted by reputation perks, Wild's Endorsement and Store Attractiveness.
  • Reputation with this visitor's faction changes by the adjusted trade value ÷ 400. You also gain Favor of 10% of the trade value on Price Gouge and 5% on Mark Up (none on Thin Margins or Red Ink; a custom difficulty uses its own rate). Item legality, the faction and perks adjust the value along the way.

Finish the conversation and leave without trading

  • The selling tutorial starts. The base budget is 61 plus a random whole number from 0 to 8 (both included); customer modifiers also apply.
  • The visit ends with no cash or goods exchanged; anything that happened during the conversation still applies.

Recommended response

Sell suitable food within the displayed budget; the base is 61 plus a random integer from 0 to 8 before customer bonuses. Dismissing gives no sale but closes the hints, so there is no separate reward for exceeding the budget.

Visit 2 (Day 1)

When
Day 1, unless Skip Intro is selected.
What happens
Sell varied food and beverages within a second customer's budget.

Choices

Complete a trade

  • The base budget is 75 plus an inclusive random integer from 0 to 25. Your own goods placed for this buyer get the +15% Variety Buyer Bonus, subject to the variety rules.
  • Only the selected goods are traded, and cash and ownership change at the agreed price. A buyer's budget is adjusted by reputation perks, Wild's Endorsement and Store Attractiveness.
  • Reputation with this visitor's faction changes by the adjusted trade value ÷ 400. You also gain Favor of 10% of the trade value on Price Gouge and 5% on Mark Up (none on Thin Margins or Red Ink; a custom difficulty uses its own rate). Item legality, the faction and perks adjust the value along the way.

Finish the conversation and leave without trading

  • The base budget is 75 plus an inclusive random integer from 0 to 25. Your own goods placed for this buyer get the +15% Variety Buyer Bonus, subject to the variety rules.
  • The visit ends with no cash or goods exchanged; anything that happened during the conversation still applies.

Recommended response

Offer different accepted foods or drinks to use the 15% variety bonus, within the displayed budget. The base budget is 75 plus a random integer from 0 to 25; leaving produces no trade and does not change later story visits.