Dr. Jackson
Dr. Jackson sells equipment through daytime visits and a shop you visit at night. Network upgrades and your starting specialization change the available stock. Each item's conditions are in the list below; odds, price modifiers and other details are on each item's page. Visit the night shop after meeting the doctor or skipping the intro. Closed on Mondays unless a network upgrade removes the closure. Daytime visits have separate schedules.
Rating guide
- Essential
- This specialization's way of earning money depends on it.
- Strong choice
- Greatly boosts earnings. Worth buying early.
- Useful
- Helpful to have, but no need to rush.
- Low priority
- Not really needed for this specialization.
S
A
B
C
Filters
Rating by specialization
Category
Base value before modifiers (credits)
–
Availability
Sponsored Link
- Base value before modifiers (credits)
- 150
- Size
- If you chose the starting perk Makeshift Reactor and if you don't own this item
- Base value before modifiers (credits)
- 400
- Size
- From day 10 and if you don't own this item
- Base value before modifiers (credits)
- 300
- Size
- Base value before modifiers (credits)
- 300
- Size
- Base value before modifiers (credits)
- 150
- Size
- Base value before modifiers (credits)
- 250
- Size
- Base value before modifiers (credits)
- 200
- Size
- Base value before modifiers (credits)
- 100
- Size
- Base value before modifiers (credits)
- 350
- Size
- Base value before modifiers (credits)
- 300
- Size
- Base value before modifiers (credits)
- 350
- Size
- Base value before modifiers (credits)
- 250
- Size
- Base value before modifiers (credits)
- 250
- Size
- Base value before modifiers (credits)
- 200
- Size
- Base value before modifiers (credits)
- 15
- Size
- Base value before modifiers (credits)
- 200
- Size
- Base value before modifiers (credits)
- 300
- Size
- Base value before modifiers (credits)
- 100
- Size
- Base value before modifiers (credits)
- 150
- Size
- Base value before modifiers (credits)
- 120
- Size
- Base value before modifiers (credits)
- 70
- Size
- Base value before modifiers (credits)
- 70
- Size
- Base value before modifiers (credits)
- 70
- Size
- Base value before modifiers (credits)
- 100
- Size
- Base value before modifiers (credits)
- 100
- Size
- Base value before modifiers (credits)
- 100
- Size
- Base value before modifiers (credits)
- 50
- Size
- Base value before modifiers (credits)
- 500
- Size
- Base value before modifiers (credits)
- 280
- Size
- Base value before modifiers (credits)
- 110Intro visit: free
- Size
- Base value before modifiers (credits)
- 150
- Size
- Base value before modifiers (credits)
- 1,063
- Size
- Base value before modifiers (credits)
- 25Intro visit: free
- Size
- Night shop and Regular shop visits: If you don't own this item
- Intro visit: If you own Furnace
- Base value before modifiers (credits)
- 150
- Size
- (From day 14 or if you chose Skip Intro) and if you don't own this item
- Base value before modifiers (credits)
- 400
- Size
- From day 15 and if you don't own this item
- Base value before modifiers (credits)
- 350
- Size
- Base value before modifiers (credits)
- 200
- Size
- After unlocking Water Trading (from the start as Water Merchant) and if you don't own this item
- Base value before modifiers (credits)
- 350
- Size
- After unlocking Water Trading (from the start as Water Merchant) and if you don't own this item
- Base value before modifiers (credits)
- 325
- Size
- After unlocking Water Trading (from the start as Water Merchant)
- Base value before modifiers (credits)
- 150
- Size
- After unlocking Water Trading (from the start as Water Merchant)
- Base value before modifiers (credits)
- 100
- Size
- After unlocking Water Trading (from the start as Water Merchant) and if you don't own this item
- Base value before modifiers (credits)
- 250
- Size
- After unlocking Water Trading (from the start as Water Merchant)
- Base value before modifiers (credits)
- 350
- Size
- After unlocking Water Trading (from the start as Water Merchant)
- Base value before modifiers (credits)
- 350
- Size
- After unlocking Water Trading (from the start as Water Merchant)
- Base value before modifiers (credits)
- 25
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer) and if you don't own this item
- Base value before modifiers (credits)
- 300
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 150
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 150
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 200
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 150
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 115
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 105
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 100
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer)
- Base value before modifiers (credits)
- 200
- Size
- After unlocking Retired Farmer (from the start as Hydroponic Farmer) and if you don't own this item
- Base value before modifiers (credits)
- 250
- Size
- After unlocking Retired Chemist (from the start as Chemist)
- Base value before modifiers (credits)
- 500
- Size
- After unlocking Plant Genetics
- Base value before modifiers (credits)
- 500
- Size
- After unlocking Plant Genetics
- Base value before modifiers (credits)
- 1,000
- Size
- After unlocking Plant Genetics
- Base value before modifiers (credits)
- 500
- Size
- After unlocking Plant Genetics and if you don't own this item
- Base value before modifiers (credits)
- 300
- Size
- After unlocking Aquaculture (from the start as Aquafarmer)
- Base value before modifiers (credits)
- 300
- Size
- After unlocking Aquaculture (from the start as Aquafarmer)
- Base value before modifiers (credits)
- 400
- Size
- After unlocking Ranching or Aquaculture (from the start as Rat Wrangler or Aquafarmer)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 35
- Size
- If this tape is not in your Cassette Player yet (no limit once you have every tape)
- Base value before modifiers (credits)
- 200
- Size
- After the Augmented appear and before the Augmented story ends and if you don't own this item
- Base value before modifiers (credits)
- 50
- Size
- Base value before modifiers (credits)
- 100
- Size
- After unlocking Weapon Permit I (from the start as Gunsmith) and if you don't own this item
- Base value before modifiers (credits)
- 200
- Size
- After unlocking Weapon Permit III and if you don't own this item
- Base value before modifiers (credits)
- 120
- Size
- Base value before modifiers (credits)
- 50
- Size
- If you didn't choose the starting perk Banned from the Commissary and if you don't own this item
- Base value before modifiers (credits)
- 50
- Size
- If you didn't choose the starting perk Banned from the Commissary and if you don't own this item
- Base value before modifiers (credits)
- 50
- Size
- After Immunivax checks are introduced and if you don't own this item
- Base value before modifiers (credits)
- 200
- Size
- If it matches a locked crate you own whose keycard you lack and if you don't own this item
- Base value before modifiers (credits)
- 1,200
- Size
- Night shop: After unlocking Monday's Special Stock and on Mondays
- Storage equipment visits: From day 30 and if your shop has no Machine Bay (Expanded)
- Base value before modifiers (credits)
- 850
- Size
- Night shop: After unlocking Monday's Special Stock and on Mondays
- Storage equipment visits: From day 12 and if your shop has no Storage Bay (Extended)
- Base value before modifiers (credits)
- 1,100
- Size
- After unlocking Monday's Special Stock and on Mondays
- Base value before modifiers (credits)
- 300
- Size
- After unlocking Monday's Special Stock and on Mondays
- Base value before modifiers (credits)
- 300
- Size
- After unlocking Monday's Special Stock and on Mondays