Back to item list

Gene Scanner

Category
Tool
Contraband level
Legal
Base value
500 creditsThe actual selling price varies with difficulty, condition, market prices, the buyer's budget and negotiation.
Sponsored Link
Sponsored Link

Official description

Short description

Can be toggled on to reveal the full genetic makeup of an animal.

Inventory shape

2 × 3 cells · 6 occupied cells

How to get

Quick summary

Vendors

Retired Rat Rancher

Sells goods when visiting your shop

First visit

Visits your shop

Notes

  • Waits at least 1 day before visiting again
Frequency
Alwaysper visit
Quantity
1
Price

Vendor price

Price +15%
On Mark Up difficulty
Price +30%
On Thin Margins difficulty
Price +45%
On Red Ink difficulty
Conditions
—
Dr. Jackson

Dr. Jackson

Sells goods when visiting your shop

Visits your shop

  • If you didn't choose Skip Intro · On days 8 and 12
  • While you don't have Shunned · From day 12 · On Fridays

Notes

  • Waits at least 1 day before visiting again
Frequency
Alwaysper visit
Quantity
1
Price

Vendor price

Price +15%
On Mark Up difficulty
Price +50%
On Thin Margins difficulty
Price +100%
On Red Ink difficulty
Price −15%
While you have Pillar of the Lower Levels
Price +150%
Price −10%
Conditions
Dr. Jackson

Dr. Jackson

Sells goods at a place you visit at night

Visit at night

    • Any of the following

    • While you don't have Shunned
    • Any of the following

Frequency
Alwaysper visit
Quantity
1
Price

Vendor price

Price +15%
On Mark Up difficulty
Price +50%
On Thin Margins difficulty
Price +100%
On Red Ink difficulty
Price −15%
While you have Pillar of the Lower Levels
Price −10%
On Sundays
Conditions

Network upgrades

Plant Genetics

Items you receive after unlocking

Frequency
Alwaysonce, on unlocking
Quantity
1
Price

Free

Conditions
—

People who buy this item

Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.

Station Engineer

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

750–1000 credits, rising as the days go by.

Display Case · Displayed categories

Material / Modules / Tool

Station Engineer

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

250–500 credits.

Merchant

Merchant

Lower Levels

Buys saleable goods across categories, excluding Contraband.

Base budget

200–300 credits, rising as the days go by.

Lower Level Inventor

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

145–295 credits, rising slowly as the days go by.

Display Case · Displayed categories

Material / Modules / Tool

Desperate Lover

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

150 credits.

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.

Lower Level Repairman

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

100–125 credits.

Display Case · Displayed categories

Material / Modules / Tool

Maintenance Worker

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

100–125 credits.

Display Case · Displayed categories

Material / Modules / Tool

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.

Scrap Buyer

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

80–120 credits.

Display Case · Displayed categories

Material / Modules / Tool