Mercenary
Lower Levels
Base budget
300 credits, rising as the days go by.
Face chosen randomly from 8 possibilities
Sells: 10mm Ammunition, 10mm Ammunition (AP), 10mm Ammunition (Non-Lethal) +15 more Buys: Ammunition, Armor, Firearm +3 more
| Specialization | Priority | Why it matters |
|---|---|---|
| Apprentice | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Water Merchant | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Fence | AUseful in the right situation | Some of its goods are ones this specialization buys in (Ironcraft 10, Lancewell Revolver, 10mm Ammunition +1 more). |
| Rock Bottom | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Hydroponic Farmer | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Gunsmith | AUseful in the right situation | Mainly sells goods this specialization buys in (Red Dot Sight, Suppressor, 10mm Magazine +15 more). |
| Chemist | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Rat Wrangler | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
| Aquafarmer | BOrdinary response is enough | Does not trade in goods this specialization buys in or sells. |
Price: Vendor price · Price −20%
Lower Levels
300 credits, rising as the days go by.
Lower Levels
Payment depends on the requested gun. Later shopping has a separate budget: 120 credits for a requested melee weapon, 150 credits for requested munitions, and, for requested ammunition, 33% of the delivered gun's value.
Lower Levels
300 credits.