The Mentor
He introduces what can be done after closing.
When
- Day 2, unless Skip Intro is selected
| Frequency | Quantity | Price | Conditions |
|---|---|---|---|
Alwaysper visit | 1 | Free Free | — |
- Frequency
- Alwaysper visit
- Quantity
- 1
- Price
Free
Free- Conditions
- —
Story scenes
Starting items
He introduces what can be done after closing.
| Frequency | Quantity | Price | Conditions |
|---|---|---|---|
Alwaysper visit | 1 | Free Free | — |
Free
Receive these items when Skip Intro is enabled.
| Frequency | Quantity | Conditions |
|---|---|---|
Alwaysat the start | 1 Item details
|
|
Item details
Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.
200–300 credits, rising as the days go by.