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Gambler's Coin

Category
No category
Contraband level
Legal
Base value
50 creditsThe actual selling price varies with difficulty, condition, market prices, the buyer's budget and negotiation.
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Official description

Additional text

A coin from a currency nobody remembers. They say it brings luck. Mostly, it scratches tickets faster.

Inventory shape

1 × 1 cells · 1 occupied cell

How to get

Quick summary

Other sources

Scratcher reward

After enough scratchers have been started, receive one Gambler's Coin on opening, unless it was already given at the start.

Availability and notes

  • Start at least 10 scratchers, then open the shutter. The count is for starting, not finishing. No reward if this coin was already given, including at the start.
Frequency
Alwaysper shutter opening
Quantity
1
Conditions
—

Starting items

Gambling Addiction

Items provided when starting with Gambling Addiction.

Availability and notes

Frequency
Alwaysat the start
Quantity
1

Item details

  • Placed in the shop inventory.
Conditions
—

People who buy this item

Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.

Merchant

Merchant

Lower Levels

Buys saleable goods across categories, excluding Contraband.

Base budget

200–300 credits, rising as the days go by.