最後更新日: 2026-06-10
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
收穫木子受型
以收穫多次使用木子果,承接物理攻擊手的型
朽木妖
| HP | 192 | 32 | |
|---|---|---|---|
| 攻擊 | 130 | - | |
| 防禦↑ | 140 | 32 | |
| 特攻↓ | 76 | - | |
| 特防 | 104 | 2 | |
| 速度 | 76 | - |
特性收穫和
文柚果組合,以物理特化耐久力承受對手攻擊的朽木妖。寄生種子或詛咒等使用固定傷害招式,維持自身HP高位同時緩慢削減對手的構成。
於物理攻擊手對面登場,寄生種子或詛咒附加奪取對手體力的角色。利用詛咒反衝主動
文柚果發動,穿插守住賺取特性發動機會與固定傷害困住對手運用為基本。
屬性
分類
對象
性質
73 / 73
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 對象 | 效果 |
|---|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | 對方1隻 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | 對方1隻 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | 對方1隻 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | 對方1隻 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 自我暗示 | 一般 | 變化 | - | - | 12 | 對方1隻 | The user hypnotizes itself into copying any stat change made by the target. | |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | 對方1隻 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 神秘守護 | 一般 | 變化 | - | - | 20 | 我方場地 | The user creates a protective field that prevents status conditions for five turns. | |
| 夢話 | 一般 | 變化 | - | - | 12 | 自己 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | 對方1隻 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | 自己 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | 對方1隻 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | 自己 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | 自己 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 定身法 | 一般 | 變化 | - | 100 | 20 | 對方1隻 | For four turns, the target will be unable to use whichever move it last used. | |
| 木槌 | 草 | 物理 | 120 | 100 | 16 | 接觸 | 對方1隻 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| 種子炸彈 | 草 | 物理 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 木角 | 草 | 物理 | 75 | 100 | 10 | 接觸 | 對方1隻 | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
| 青草滑梯 | 草 | 物理 | 55 | 100 | 20 | 接觸 | 對方1隻 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | 對方1隻 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 飛葉風暴 | 草 | 特殊 | 130 | 90 | 8 | 對方1隻 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | 對方1隻 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 彈 | 對方1隻 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 終極吸取 | 草 | 特殊 | 75 | 100 | 12 | 對方1隻 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | 對方1隻 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 青草場地 | 草 | 變化 | - | - | 12 | 全場 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |
| 森林詛咒 | 草 | 變化 | - | 100 | 20 | 對方1隻 | The user puts a forest curse on the target. This adds Grass type to the target's type. | |
| 扎根 | 草 | 變化 | - | - | 20 | 自己 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | |
| 生長 | 一般 | 變化 | - | - | 20 | 自己 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| 寄生種子 | 草 | 變化 | - | 90 | 12 | 對方1隻 | A seed is planted on the target. It steals some HP from the target every turn. | |
| 妒火 | 火 | 特殊 | 70 | 100 | 8 | 對方全體 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | |
| 鬼火 | 火 | 變化 | - | 85 | 16 | 對方1隻 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | 全場 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | 全場 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 16 | 接觸切 | 對方1隻 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 12 | 接觸 | 對方1隻 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | 對方全體 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | 接觸 | 對方1隻 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 劇毒 | 毒 | 變化 | - | 90 | 12 | 對方1隻 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | 全體 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | 全體 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 黑霧 | 冰 | 變化 | - | - | 20 | 全場 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | 對方1隻 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | 對方1隻 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 12 | 對方1隻 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 聲音 | 對方1隻 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| 交換場地 | 超能力 | 變化 | - | - | 16 | 自己 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | |
| 戲法空間 | 超能力 | 變化 | - | - | 8 | 全場 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 冥想 | 超能力 | 變化 | - | - | 20 | 自己 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 封印 | 超能力 | 變化 | - | - | 12 | 對方1隻 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互換 | 超能力 | 變化 | - | - | 12 | 對方1隻 | The user employs its psychic power to exchange Abilities with the target. | |
| 戲法 | 超能力 | 變化 | - | 100 | 12 | 對方1隻 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | 自己 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 反射壁 | 超能力 | 變化 | - | - | 20 | 我方場地 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 靈騷 | 幽靈 | 物理 | 110 | 90 | 8 | 對方1隻 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 12 | 接觸 | 對方1隻 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | 對方1隻 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影拳 | 幽靈 | 物理 | 60 | - | 20 | 接觸拳 | 對方1隻 | The user throws a punch from the shadows. This attack never misses. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 12 | 對方1隻 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 16 | 對方1隻 | The user makes the target see a frightening mirage. It inflicts 50 HP of damage. | |
| 同命 | 幽靈 | 變化 | - | - | 8 | 自己 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | 對方1隻 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | 特殊 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 奇異之光 | 幽靈 | 變化 | - | 100 | 12 | 對方1隻 | The target is exposed to a sinister ray that causes confusion. | |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | 對方1隻 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | 對方1隻 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 突襲 | 惡 | 物理 | 70 | 100 | 8 | 接觸 | 對方1隻 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | 接觸 | 對方1隻 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | 全體 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | 對方1隻 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | 對方1隻 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |