最後更新日: 2026-06-10
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
重視打交戰型
以隱形岩支援後續同時自身也能攻擊的型
重泥挽馬
| HP | 207 | 32 | |
|---|---|---|---|
| 攻擊↑ | 161 | 2 | |
| 防禦 | 120 | - | |
| 特攻↓ | 67 | - | |
| 特防 | 137 | 32 | |
| 速度 | 55 | - |
極致分配於HP與特防彌補特殊面脆弱,
文柚果確保行動回數進行佈陣的起點製造型重泥挽馬。物理攻擊因特性每次承受都會提升防禦,作為兩面受並以高火力健美摔反擊。
於先發或有利對面登場,隱形岩佈下支援後續王牌為主要角色。採用補正攻擊的性格與高威力物理招式,不僅妨害對手展開,自身也作為攻擊手施加負擔的工作。
屬性
分類
對象
性質
45 / 45
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 對象 | 效果 |
|---|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | 對方1隻 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | 對方1隻 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | 對方1隻 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | 對方1隻 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | 對方1隻 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | 對方1隻 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | 對方1隻 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | 對方1隻 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 夢話 | 一般 | 變化 | - | - | 12 | 自己 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | 自己 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | 對方1隻 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | 自己 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | 自己 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 吼叫 | 一般 | 變化 | - | - | 20 | 聲音 | 對方1隻 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 大晴天 | 火 | 變化 | - | - | 8 | 全場 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | 對方1隻 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | 對方全體 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | 對方1隻 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 擊落 | 岩石 | 物理 | 50 | 100 | 16 | 對方1隻 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |
| 隱形岩 | 岩石 | 變化 | - | - | 20 | 對方場地 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | 全場 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | 全體 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 十萬馬力 | 地面 | 物理 | 95 | 95 | 12 | 接觸 | 對方1隻 | The user fiercely attacks the target using its entire body. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | 對方1隻 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | 全體 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 流沙地獄 | 地面 | 物理 | 35 | 85 | 16 | 對方1隻 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | |
| 地裂 | 地面 | 物理 | - | 30 | 8 | 對方1隻 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | 對方1隻 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | 對方1隻 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | 對方1隻 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | 對方1隻 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 蠻力 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | 對方1隻 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 撲擊 | 格鬥 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | 對方1隻 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 特殊 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 對方1隻 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | 對方1隻 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | 自己 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | 特殊 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | 對方1隻 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | 對方1隻 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 鐵頭 | 鋼 | 物理 | 80 | 100 | 16 | 接觸 | 對方1隻 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 重磅衝撞 | 鋼 | 物理 | - | 100 | 12 | 接觸 | 對方1隻 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| 鐵壁 | 鋼 | 變化 | - | - | 16 | 自己 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |