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Commercial Grade Power Supply Unit

Category
Service
Official description
Your power supply unit will be upgraded to accommodate more power. The Recharger and PowerBloc will charge 100% quicker.
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How it works

Doubles nightly charging: PowerBloc 2→4 and Recharger 3→6. Get it once you run several battery-powered machines and charging falls short. Not available with Makeshift Reactor.

Routes that run machines on batteries

What it does

The PowerBloc and Recharger charge twice as much.

Rating

CLow priority

Doubles charging on the two supported charging systems. It is weak when charging is not the limit and does not directly double machine work, harvests or printing speed.

A narrow use, a high price or a nightly fee usually makes fixing your current business the better spend. Buy it only for a specific plan.

When stock is piling upPostpone extra charging if finished goods are already accumulating; fix the selling limit first unless power is needed for survival.

When production falls shortBuy when a lack of charged batteries pauses an otherwise supplied line; it cannot fix missing water, feed, recipes or parts.

Ratings by specialization

  • Rating
    Doubles charging on the two supported charging systems. It is weak when charging is not the limit and does not directly double machine work, harvests or printing speed.
  • Water MerchantBRecommended time to buy: Mid game
    Rating
    Useful once the existing line runs short of charged batteries. Check actual charge consumption and the supported charging equipment before buying more production machines.
  • Rating
    Doubles charging on the two supported charging systems. It is weak when charging is not the limit and does not directly double machine work, harvests or printing speed.
  • Rating
    Doubles charging on the two supported charging systems. It is weak when charging is not the limit and does not directly double machine work, harvests or printing speed.
  • Hydroponic FarmerBRecommended time to buy: Mid game
    Rating
    Useful once the existing line runs short of charged batteries. Check actual charge consumption and the supported charging equipment before buying more production machines.
  • Rating
    Useful once the existing line runs short of charged batteries. Check actual charge consumption and the supported charging equipment before buying more production machines.
  • Rating
    Useful once the existing line runs short of charged batteries. Check actual charge consumption and the supported charging equipment before buying more production machines.
  • Rating
    Doubles charging on the two supported charging systems. It is weak when charging is not the limit and does not directly double machine work, harvests or printing speed.
  • AquafarmerBRecommended time to buy: Mid game
    Rating
    Useful once the existing line runs short of charged batteries. Check actual charge consumption and the supported charging equipment before buying more production machines.

Recommended time to buy

Mid game

Undiscounted unlock price on Mark Up: 350. Keep money for the next inputs and use it once nightly charging limits repeated production. It requires grid power to work and is unavailable with Makeshift Reactor.

Upgrades and perks that work well with it

  • Power Line Hijack

    Charging throughput and uninterrupted grid supply complement each other when both are real limits.

Price

  • No perk

    Price Gouge
    350
    Mark Up
    350
    Thin Margins
    525
    Red Ink
    700
  • Wild's Favorite

    Price Gouge
    315
    Mark Up
    315
    Thin Margins
    472
    Red Ink
    630
  • On Wild's Bad Side

    Price Gouge
    385
    Mark Up
    385
    Thin Margins
    578
    Red Ink
    770
  • Pillar of the Lower Levels

    Price Gouge
    298
    Mark Up
    298
    Thin Margins
    446
    Red Ink
    595
  • Wild's Favorite + Pillar of the Lower Levels

    Price Gouge
    268
    Mark Up
    268
    Thin Margins
    402
    Red Ink
    535
  • On Wild's Bad Side + Pillar of the Lower Levels

    Price Gouge
    327
    Mark Up
    327
    Thin Margins
    491
    Red Ink
    655

Favor pays first; the rest is cash.

Requirements and unlocks

Requires
None

Not available with the Makeshift Reactor starting perk.