Agoraphobia
- Points
- -1
- Type
- Drawback
- Official description
- After visiting an after-hours location, you must rest at the Store for 2 nights before going out again.
On this page
How it works
After an after-hours outing you must rest at the store for 2 nights before going out again. Light if you rarely go out.
Rating
One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
Ratings by specialization
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- Water Merchant can need a replacement for its used purifier. A forced wait can halt treatment when that equipment wears out.
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- Rock Bottom's recovery relies on acquiring purchase-free stock. Restricting repeat Dumping Ground visits undermines that opening plan.
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip.
- Rating
- Aquafarmer must react to feed, water and equipment shortages. A low-cash start has little room to stock every emergency replacement in advance.
| Specialization | Rating |
|---|---|
| Apprentice | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Water Merchant | C Water Merchant can need a replacement for its used purifier. A forced wait can halt treatment when that equipment wears out. |
| Fence | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Rock Bottom | C Rock Bottom's recovery relies on acquiring purchase-free stock. Restricting repeat Dumping Ground visits undermines that opening plan. |
| Hydroponic Farmer | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Gunsmith | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Chemist | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Rat Wrangler | B One returned point forces two nights at the store after an outing. This may fit a well-stocked schedule, but removes the ability to make an unplanned equipment or supply trip. |
| Aquafarmer | C Aquafarmer must react to feed, water and equipment shortages. A low-cash start has little room to stock every emergency replacement in advance. |
Perks that work against it
- Short Sleeper
It reduces how often the customer-preserving effect can be used. Keeping customers does not let you bypass the required nights at home.
- Sentinel Collapse Disorder
A required injection is time-sensitive. The rest restriction can block obtaining medicine precisely when the reserve is exhausted.