Alcohol Addiction
- Points
- -1
- Type
- Drawback
- Official description
- You will suffer a trade penalty of 8% if you don't consume alcohol regularly. The addiction can be cured.
On this page
How it works
Withdrawal from day 1 gives an 8% trade penalty. If you never consume, you are cured after 17 nights and the perk is removed (consuming delays the cure). So the cost is limited to the first 17 days. Penalties stack if you take more than one (16%, 24%). Wine counts as alcohol.
Rating
Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
Ratings by specialization
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Rock Bottom needs its first trading margin to build cash. Even a curable opening price penalty is expensive when there is no starting reserve.
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Gunsmith needs its small cash reserve for parts and rent. Paying worse purchase prices or buying alcohol competes with both.
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks.
- Rating
- Aquafarmer cannot suspend feeding costs while waiting for the withdrawal to end. Preserve the opening trading margin instead.
| Specialization | Rating |
|---|---|
| Apprentice | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Water Merchant | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Fence | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Rock Bottom | C Rock Bottom needs its first trading margin to build cash. Even a curable opening price penalty is expensive when there is no starting reserve. |
| Hydroponic Farmer | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Gunsmith | C Gunsmith needs its small cash reserve for parts and rent. Paying worse purchase prices or buying alcohol competes with both. |
| Chemist | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Rat Wrangler | A Withdrawal gives an 8-point buy and sell penalty from day 1, but if you never drink, you are cured after 17 nights and the perk is removed. Wine counts as alcohol, so do not drink your own stock. The cost is limited to the opening weeks. |
| Aquafarmer | C Aquafarmer cannot suspend feeding costs while waiting for the withdrawal to end. Preserve the opening trading margin instead. |
Perks that work against it
- Nicotine Addiction
Two active withdrawals add up to a 16-point trading disadvantage. The returned points must pay for that opening loss.
- Narcotic Addiction
The penalties stack while both withdrawals are active, concentrating the cost before the business is established.
- Awful Negotiator
A permanent price penalty adds to withdrawal and removes bargaining. Curing the addiction removes only the temporary part.