Diplomatic
- Points
- +2
- Type
- Boon
- Official description
- Reputation generated from trade is increased by 33%.
On this page
How it works
Reputation from trades ×1.33. You reach reputation perks sooner, but 2 points is a lot.
Rating
Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
Ratings by specialization
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- A sustained trading plan can rebuild faction relationships while moving illicit stock. It still needs working capital and independent crime control.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- Useful for a long permit-progression plan that earns Security reputation through eligible trades. The cheaper starting reputation option usually matters sooner.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
- Rating
- Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes.
| Specialization | Rating |
|---|---|
| Apprentice | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Water Merchant | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Fence | B A sustained trading plan can rebuild faction relationships while moving illicit stock. It still needs working capital and independent crime control. |
| Rock Bottom | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Hydroponic Farmer | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Gunsmith | B Useful for a long permit-progression plan that earns Security reputation through eligible trades. The cheaper starting reputation option usually matters sooner. |
| Chemist | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Rat Wrangler | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
| Aquafarmer | C Trade reputation gains rise by 33%, but the two-point price is high for a benefit that needs repeated completed trades. It supplies neither starting cash nor protection from negative reputation changes. |
Perks that work against it
- Blabbermouth
The halved Black Market and Revolution gains still apply after the trade bonus. Spending two points here does not undo that loss.