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Hoarder

Points
0
Type
Neutral
Official description
Start with three piles of immovable debris along the bottom of your inventory. Each pile can be removed.
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How it works

Three immovable piles of debris take up the bottom of your inventory until you clear them. Nothing in return.

Rating

DAvoid for progression

Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.

Ratings by specialization

  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.
  • Rating
    Three immovable debris piles occupy the main inventory until removed. Zero point cost also returns zero points, so the starting obstruction has no economic compensation.

Perks that work against it

  • Minimalist

    Debris further restricts an already smaller inventory without refunding more points.

  • Ascetic

    The most severe inventory reduction leaves even less room to work around the piles. Clearable does not mean costless.