Lucky
- Points
- +1
- Type
- Boon
- Official description
- Increases your luck. Probably.
On this page
How it works
Raises your luck, which occasionally helps: you avoid a scavenging injury, an inspection overlooks all contraband found, or the lottery gives a better draw. Crate drop chances rise slightly. All small. Cannot be combined with Unlucky.
Rating
The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
Ratings by specialization
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
- Rating
- The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use.
| Specialization | Rating |
|---|---|
| Apprentice | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Water Merchant | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Fence | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Rock Bottom | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Hydroponic Farmer | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Gunsmith | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Chemist | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Rat Wrangler | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
| Aquafarmer | C The extra luck changes some loot, injury-rescue, inspection-rescue and lottery rolls. These are limited random effects, not more customers or protection from burglary, so one point usually has a more dependable use. |
Perks that work against it
- Gambling Addiction
A small luck improvement does not make forced gambling purchases optional or guarantee that winnings cover the cash spent.