Public Enemy
- Points
- -2
- Type
- Drawback
- Official description
- Start with -15 Reputation with all factions.
On this page
How it works
−15 with every faction, 5 points from the −20 penalties: Lower Levels at −20 costs a customer a day, and very low reputation with any faction risks nightly vandalism. Cannot be combined with Well Connected.
Rating
Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
On Red InkWith later gains halved and losses doubled, the all-faction liability is especially poor for Chemist and Fence, which already have adverse Security starts.
Ratings by specialization
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
- Rating
- Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation.
| Specialization | Rating |
|---|---|
| Apprentice | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Water Merchant | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Fence | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Rock Bottom | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Hydroponic Farmer | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Gunsmith | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Chemist | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Rat Wrangler | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
| Aquafarmer | D Two returned points cost 15 raw reputation with every faction. From neutral, only five more points of loss reach -20; recovering several relationships competes with normal business and worsens bargaining at negative reputation. |
Perks that work against it
- Blackmail
A refusal compounds an already weak reputation position, and Black Market losses have a separate multiplier. Do not budget refusal as a cheap escape from payments.