最后更新日: 2026-06-10
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
The Pokémon anticipates and dodges the attacks of its allies.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力点分配
冥想特殊攻击手型
以冥想提升特攻特防,以妖精皮肤强化的破坏光线强化交战性能的型
超级沙奈朵
| HP | 145 | 2 | |
|---|---|---|---|
| 攻击↓ | 94 | - | |
| 防御 | 85 | - | |
| 特攻↑ | 238 | 32 | |
| 特防 | 155 | - | |
| 速度 | 152 | 32 |
特性妖精皮肤使其成为妖精系的以巨声为主轴对对手施加负担特殊攻击手型。冥想提升自身特攻和特防,擅长崩坏前来承受的宝可梦。
增加对钢系的打点
Mega沙奈朵的同属性技都被半减的钢系打点,可采用魔法火焰或气合弹也是推荐。能妨碍对手行动的再来一次也很强,依自身构筑使用。
精神冲击与精神强念二选一
精神冲击的位置,精神强念与其互换。特防比防御低的宝可梦用精神强念伤害更大。依想击倒的对手变更。
从有利对面压制同属性技,对对手循环施加负担的王牌的角色。活用高特防和强化技,以对手特殊攻击手为起点狙击全抜的终结者。
钢系宝可梦
同属性技都被半减,且被突弱点的钢系是棘手对手。Mega沙奈朵与钢系对面时,冷静判断交给后备宝可梦。
双打向头巾特殊攻击手型
以讲究头巾提升速度,以特性不受我方全体技影响攻击的双打向型
沙奈朵
| HP | 145 | 2 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 85 | - | |
| 特攻 | 177 | 32 | |
| 特防 | 135 | - | |
| 速度↑ | 145 | 32 |
讲究围巾提升中速速度,可对多数对手抢先的沙奈朵。特性心灵感应不会被我方攻击招式波及,双打中与相邻我方连动,从高速以特殊招式压制的构成。
活用高特攻对对手施加负担,对多用变化招式的对手戏法强加围巾限制行动的角色。招式被锁定,灵活判断选择容易贯穿的攻击招式或妨害对手展开运用为基本。
双打向诅咒空间型
以特性变为妖精属性的全体攻击破坏光线的双打向型
超级沙奈朵
| HP | 175 | 32 | |
|---|---|---|---|
| 攻击↓ | 94 | - | |
| 防御 | 87 | 2 | |
| 特攻↑ | 238 | 32 | |
| 特防 | 155 | - | |
| 速度 | 120 | - |
HP和特攻投资能力点数,自身展开戏法空间进攻的特殊攻击手型Mega沙奈朵。特性妖精皮肤使变为高火力妖精技的全体攻击的巨声使用,对对手盘面施加负担。
精神强念与精神冲击二选一
沙奈朵的精神强念是精神冲击与其互换。精神冲击以自身特攻和对手防御计算伤害,特防比防御高的宝可梦精神冲击比精神强念伤害大。
自身逆转行动顺序戏法空间展开,与我方连携对对手整体施加负担的王牌角色。以强力全体攻击为主轴,以守住防止对手集中攻击维持有利盘面等弹性运用。
钢系宝可梦
沙奈朵不擅应对钢系。钢系是沙奈朵的弱点,半减妖精技和超能力技。棘手宝可梦来时,守住或换人避免命中。
属性
分类
性质
80 / 80
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 巨声 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 祈愿 | 一般 | 变化 | - | - | 12 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 再来一次 | 一般 | 变化 | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| 分担痛楚 | 一般 | 变化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 神秘守护 | 一般 | 变化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 黑色目光 | 一般 | 变化 | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 虚张声势 | 一般 | 变化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 变化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 定身法 | 一般 | 变化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 弹 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 魔法火焰 | 火 | 特殊 | 75 | 100 | 12 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |
| 鬼火 | 火 | 变化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 生命水滴 | 水 | 变化 | - | - | 12 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 充电光束 | 电 | 特殊 | 50 | 90 | 12 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 三旋击 | 冰 | 物理 | 20 | 90 | 12 | 接触 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 波导弹 | 格斗 | 特殊 | 80 | - | 20 | 弹波动 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| 真空波 | 格斗 | 特殊 | 40 | 100 | 20 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 意念头锤 | 超能力 | 物理 | 80 | 90 | 16 | 接触 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 预知未来 | 超能力 | 特殊 | 120 | 100 | 12 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 精神强念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 广域战力 | 超能力 | 特殊 | 80 | 100 | 12 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | |
| 精神冲击 | 超能力 | 特殊 | 80 | 100 | 12 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 声音 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| 辅助力量 | 超能力 | 特殊 | 20 | 100 | 12 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
| 精神场地 | 超能力 | 变化 | - | - | 12 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
| 治愈波动 | 超能力 | 变化 | - | - | 12 | 波动 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| 魔法空间 | 超能力 | 变化 | - | - | 12 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |
| 奇妙空间 | 超能力 | 变化 | - | - | 12 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |
| 戏法空间 | 超能力 | 变化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 防守互换 | 超能力 | 变化 | - | - | 12 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | |
| 力量互换 | 超能力 | 变化 | - | - | 12 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | |
| 治愈之愿 | 超能力 | 变化 | - | - | 12 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | |
| 重力 | 超能力 | 变化 | - | - | 8 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | |
| 冥想 | 超能力 | 变化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 封印 | 超能力 | 变化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互换 | 超能力 | 变化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 戏法 | 超能力 | 变化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 反射壁 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 光墙 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 催眠术 | 超能力 | 变化 | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall asleep. | |
| 影子偷袭 | 幽灵 | 物理 | 40 | 100 | 20 | 接触 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 黑夜魔影 | 幽灵 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 同命 | 幽灵 | 变化 | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | 接触 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 临别礼物 | 恶 | 变化 | - | 100 | 12 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | |
| 薄雾炸裂 | 妖精 | 特殊 | 100 | 100 | 8 | 爆发 | The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
| 月亮之力 | 妖精 | 特殊 | 95 | 100 | 16 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |
| 魅诱之声 | 妖精 | 特殊 | 80 | 100 | 12 | 声音 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 魔法闪耀 | 妖精 | 特殊 | 80 | 100 | 12 | The user damages opposing Pokémon by emitting a powerful flash. | |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接触 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 薄雾场地 | 妖精 | 变化 | - | - | 12 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |