The Pokémon's determination boosts its Speed stat every time it flinches.
Powers up slicing moves.
When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.
赛季: シーズンM-1 (2026-04-27)
招式
持有物
特性
性格
属性
分类
性质
105 / 105
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百万吨重踢 | 一般 | 物理 | 120 | 75 | 8 | 接触 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 12 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 巨声 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 再来一次 | 一般 | 变化 | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| 分担痛楚 | 一般 | 变化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 神秘守护 | 一般 | 变化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 黑色目光 | 一般 | 变化 | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 变化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 定身法 | 一般 | 变化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| 剑舞 | 一般 | 变化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 日光刃 | 草 | 物理 | 125 | 100 | 12 | 接触切 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| 叶刃 | 草 | 物理 | 90 | 100 | 16 | 接触切 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 弹 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 魔法火焰 | 火 | 特殊 | 75 | 100 | 12 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |
| 鬼火 | 火 | 变化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| Aqua Cutter | 水 | 物理 | 70 | 100 | 20 | 切 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| 生命水滴 | 水 | 变化 | - | - | 12 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 充电光束 | 电 | 特殊 | 50 | 90 | 12 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 十字剪 | 虫 | 物理 | 80 | 100 | 16 | 接触切 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 燕返 | 飞行 | 物理 | 60 | - | 20 | 接触切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 空气斩 | 飞行 | 特殊 | 75 | 95 | 16 | 切 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| 尖石攻击 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 广域防守 | 岩石 | 变化 | - | - | 12 | The user and its allies are protected from wide-ranging attacks for one turn. | |
| 毒击 | 毒 | 物理 | 80 | 100 | 20 | 接触 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 三旋击 | 冰 | 物理 | 20 | 90 | 12 | 接触 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 近身战 | 格斗 | 物理 | 120 | 100 | 8 | 接触 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 圣剑 | 格斗 | 物理 | 90 | 100 | 16 | 接触切 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| 吸取拳 | 格斗 | 物理 | 75 | 100 | 12 | 接触拳 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手还击 | 格斗 | 物理 | 65 | 100 | 16 | 接触 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盘踢 | 格斗 | 物理 | 65 | 100 | 20 | 接触 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格斗 | 物理 | - | 100 | 16 | 接触 | An all-out attack that becomes more powerful the less HP the user has. |
| 踢倒 | 格斗 | 物理 | - | 100 | 20 | 接触 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 波导弹 | 格斗 | 特殊 | 80 | - | 20 | 弹波动 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| 真空波 | 格斗 | 特殊 | 40 | 100 | 20 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 指导 | 格斗 | 变化 | - | - | 12 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| 快速防守 | 格斗 | 变化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 健美 | 格斗 | 变化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 意念头锤 | 超能力 | 物理 | 80 | 90 | 16 | 接触 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 精神利刃 | 超能力 | 物理 | 70 | 100 | 20 | 切 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| 预知未来 | 超能力 | 特殊 | 120 | 100 | 12 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 精神强念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 广域战力 | 超能力 | 特殊 | 80 | 100 | 12 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | |
| 精神冲击 | 超能力 | 特殊 | 80 | 100 | 12 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
| 辅助力量 | 超能力 | 特殊 | 20 | 100 | 12 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
| 精神场地 | 超能力 | 变化 | - | - | 12 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
| 治愈波动 | 超能力 | 变化 | - | - | 12 | 波动 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| 魔法空间 | 超能力 | 变化 | - | - | 12 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |
| 奇妙空间 | 超能力 | 变化 | - | - | 12 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |
| 戏法空间 | 超能力 | 变化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 冥想 | 超能力 | 变化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 封印 | 超能力 | 变化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互换 | 超能力 | 变化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 戏法 | 超能力 | 变化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 反射壁 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 光墙 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 高速移动 | 超能力 | 变化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 催眠术 | 超能力 | 变化 | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall asleep. | |
| 暗影爪 | 幽灵 | 物理 | 70 | 100 | 16 | 接触切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 影子偷袭 | 幽灵 | 物理 | 40 | 100 | 20 | 接触 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 祸不单行 | 幽灵 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽灵 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 同命 | 幽灵 | 变化 | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 地狱突刺 | 恶 | 物理 | 80 | 100 | 16 | 接触 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 暗袭要害 | 恶 | 物理 | 70 | 100 | 20 | 接触切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | 接触 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 临别礼物 | 恶 | 变化 | - | 100 | 12 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | |
| 魅诱之声 | 妖精 | 特殊 | 80 | 100 | 12 | 声音 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 魔法闪耀 | 妖精 | 特殊 | 80 | 100 | 12 | The user damages opposing Pokémon by emitting a powerful flash. | |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接触 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 薄雾场地 | 妖精 | 变化 | - | - | 12 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |