最后更新日: 2026-06-10
The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
特殊攻击手型
活用特攻速度高和技范围广,先制击倒对手宝可梦的型
超级耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 100 | - | |
| 特攻 | 222 | 32 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
活用高特攻,灵活运用广范围特殊招式击倒对手的全攻击型超级耿鬼。具备相克补强优秀的3属性攻击招式,守住安全超级进化后攻击的构成。
瞄准追加效果污泥炸弹也可
污泥波的位置可取追加效果发生率高的污泥炸弹也推荐。威力下降但让对手中毒,
气势披带等承受时也易突破。
副武器与辅助技更换候选
副武器其中一格真气弹从冰冻之风可攻击烈咬陆鲨等4倍弱点。也守住把同命更换,对手的突袭处理变容易。
特性踩影以不让有利对手逃跑击倒,对对手队伍施加负担是角色。从高速度的本系技和丰富副武器与多数对手交战,还守住安全超级进化,特性踩影可最大化活用。
从上方攻击弱点的攻击手是弱点
超级耿鬼耐久不高,被比自己快的攻击手攻击弱点有一击危险。此型只有攻击技,速度胜也易被先制技「突袭」绑住点需注意。
毁灭之歌型
以特性踩影封锁对手,以毁灭之歌击倒对手的型
超级耿鬼
| HP | 167 | 32 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 100 | - | |
| 特攻 | 192 | 2 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
鬼火祟祟型
以鬼火让对手烧伤,狙击祟祟威力上升的型
超级耿鬼
| HP | 167 | 32 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 100 | - | |
| 特攻 | 192 | 2 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
HP和速度分配,踩影不让对手逃跑,以状态异常击倒为目标的超级耿鬼型。鬼火削减物理火力同时赚取固定伤害,守住搭配安全的威力倍增的祸不单行施加。
守住可换道连或气合弹
守住的位置可换道连强制击倒,或气合弹制造恶属性打点。此外,鬼火和替身改善留场性能,或污泥波为污泥炸弹提升毒概率。
活用高速度和封锁交替的特性,确实捕捉处理有利对手攻击手兼控制的角色。停止物理攻击手机能,本系污泥波或祸不单行精准击溃对手盘面。
被超速的攻击手是弱点
超级耿鬼耐久不高,从上方行动有一击危险。此外,鬼火祟祟靠烧伤补火力,鬼火不效的火属性火力不足。
披带道连型
以气势披带提升对面性能,以道连狙击1:2交换的特殊攻击手型
耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 80 | - | |
| 特攻 | 182 | 32 | |
| 特防 | 95 | - | |
| 速度↑ | 178 | 32 |
以气势披带承受对手攻击,活用高特攻和速度从对面击倒对手的攻击手型。对自身无法击倒或不利对手,以披带为盾行动选择同命确实狙击1对1交换。
依自身构筑变更
披带耿鬼特攻和速度高,对面性能高。让对手入睡后的诅咒之身、对被超速对手的冰冻之风等,任何招式都强力,依自身构筑选择是推荐。
从先发或死出展开,以广攻击范围削血对手的对面攻击手角色。从高速度压制攻击和同命的选择,强行处理对手王牌或受宝可梦搅乱盘面的动作。
不擅应对能贯穿披带的宝可梦
不擅应对能贯穿披带的宝可梦。河马兽或班吉拉斯对面以扬沙后地震击倒。多龙巴鲁托也以龙箭击倒,这些宝可梦要特别注意。
双打向高速特殊攻击手型
提升特攻和速度,以替身对策突袭的双打向型
超级耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 100 | - | |
| 特攻 | 222 | 32 | |
| 特防 | 115 | - | |
| 速度↑ | 200 | 32 |
双打向襷诅咒型
以气势披带承受攻击同时展开诅咒空间的双打向型
耿鬼
| HP | 137 | 2 | |
|---|---|---|---|
| 攻击↓ | 76 | - | |
| 防御 | 80 | - | |
| 特攻 | 182 | 32 | |
| 特防 | 95 | - | |
| 速度↑ | 178 | 32 |
特攻和速度能力点数特化,采用行动保证持有物和操作速度的招式的双打用支援兼特殊攻击手型耿鬼。从高速度攻击对手整体或逆转行动顺序,创造我方抢先攻击的有利盘面是可能的。
支援技选择
速度支援的冰冻之风位置可用其他支援技。使用场地耿鬼难行动,但能以帮助支援我方火力。
攻击技气合弹也可
污泥炸弹位置推荐气合弹。气合弹对暗影球无效的对一般·恶·钢系绝佳命中,相性好。
以持有物确实确保行动次数,以降低对手速度或逆转行动顺序的招式支援我方的双打王牌活跃。自身速度超过激战区,依盘面选择招式,创造我方易动的展开运用擅长。
破坏披带的宝可梦
气势披带是这只耿鬼的关键,沙暴削HP或怪力莲花假动作+突袭破坏披带后难作战。另外不服输持有者用冰冻之风时攻击提升,要注意。
属性
分类
性质
76 / 76
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 自爆 | 一般 | 物理 | 200 | 100 | 8 | 爆发 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 镜面属性 | 一般 | 变化 | - | - | 16 | The user reflects the target's type to become the same type as the target. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 分担痛楚 | 一般 | 变化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 黑色目光 | 一般 | 变化 | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 灭亡之歌 | 一般 | 变化 | - | - | 8 | 声音 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| 鬼面 | 一般 | 变化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 定身法 | 一般 | 变化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 弹 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 终极吸取 | 草 | 特殊 | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 鬼火 | 火 | 变化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 打雷 | 电 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 爬击 | 虫 | 物理 | 70 | 90 | 12 | 接触 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 垃圾射击 | 毒 | 物理 | 120 | 80 | 8 | 接触 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 毒击 | 毒 | 物理 | 80 | 100 | 20 | 接触 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 污泥炸弹 | 毒 | 特殊 | 90 | 100 | 12 | 弹 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 毒液冲击 | 毒 | 特殊 | 65 | 100 | 12 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| 清除之烟 | 毒 | 特殊 | 50 | - | 16 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | |
| 酸液炸弹 | 毒 | 特殊 | 40 | 100 | 20 | 弹 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 腐蚀气体 | 毒 | 变化 | - | 100 | 20 | The user surrounds everything around it with highly acidic gas and melts away items they hold. | |
| 毒菱 | 毒 | 变化 | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| 剧毒 | 毒 | 变化 | - | 90 | 12 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 黑雾 | 冰 | 变化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 吸取拳 | 格斗 | 物理 | 75 | 100 | 12 | 接触拳 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 精神强念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 声音 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| 奇妙空间 | 超能力 | 变化 | - | - | 12 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |
| 戏法空间 | 超能力 | 变化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 封印 | 超能力 | 变化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互换 | 超能力 | 变化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 戏法 | 超能力 | 变化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 催眠术 | 超能力 | 变化 | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall asleep. | |
| 灵骚 | 幽灵 | 物理 | 110 | 90 | 8 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| 潜灵奇袭 | 幽灵 | 物理 | 90 | 100 | 12 | 接触 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 暗影拳 | 幽灵 | 物理 | 60 | - | 20 | 接触拳 | The user throws a punch from the shadows. This attack never misses. |
| 暗影爪 | 幽灵 | 物理 | 70 | 100 | 16 | 接触切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 祸不单行 | 幽灵 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽灵 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 同命 | 幽灵 | 变化 | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 怨恨 | 幽灵 | 变化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 诅咒 | 幽灵 | 变化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 欺诈 | 恶 | 物理 | 95 | 100 | 16 | 接触 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 突袭 | 恶 | 物理 | 70 | 100 | 8 | 接触 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | 接触 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙还牙 | 恶 | 物理 | 50 | 100 | 12 | 接触 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 恶之波动 | 恶 | 特殊 | 80 | 100 | 16 | 波动 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 诡计 | 恶 | 变化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 魔法闪耀 | 妖精 | 特殊 | 80 | 100 | 12 | The user damages opposing Pokémon by emitting a powerful flash. |