最後更新日: 2026-06-10

#0454
相關寶可夢
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
雙打向披帶乾燥肌膚型
以氣勢披帶補強耐久,以雨或水招式回復的雙打向型
毒骷蛙
| HP | 160 | 2 | |
|---|---|---|---|
| 攻擊↑ | 173 | 32 | |
| 防禦 | 85 | - | |
| 特攻↓ | 95 | - | |
| 特防 | 85 | - | |
| 速度 | 137 | 32 |
將努力值厚實分配於攻擊與速度,
氣勢披帶持有此物承受一次致命傷確實行動的物理攻擊手兼支援型毒骷蛙。藉特性乾燥皮膚無效水屬性招式同時,擊掌奇襲延緩對手展開製造有利盤面。
雙打中強力的,以假動作製造我方安全行動空檔,自身也以近身戰或毒擊進行削減擔任角色。低耐久力,
氣勢披帶彌補,削減的對手以先制突襲進行縛技的靈活行動。
屬性
分類
對象
性質
81 / 81
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 對象 | 效果 |
|---|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | 對方1隻 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | 對方1隻 | The target is attacked by a kick launched with muscle-packed power. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 12 | 接觸 | 對方1隻 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 12 | 對方1隻 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
| 憤怒門牙 | 一般 | 物理 | - | 90 | 12 | 接觸 | 對方1隻 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | 對方1隻 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | 對方1隻 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | 對方1隻 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | 我方 | The user assists an ally by boosting the power of that ally's attack. | |
| 再來一次 | 一般 | 變化 | - | 100 | 8 | 對方1隻 | The user compels the target to keep using the move it encored for three turns. | |
| 接棒 | 一般 | 變化 | - | - | 20 | 自己 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 夢話 | 一般 | 變化 | - | - | 12 | 自己 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | 對方1隻 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | 自己 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | 對方1隻 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | 自己 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | 自己 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 刺耳聲 | 一般 | 變化 | - | 85 | 20 | 聲音 | 對方1隻 | An earsplitting screech harshly lowers the target's Defense stat. |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | 自己 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 大晴天 | 火 | 變化 | - | - | 8 | 全場 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | 對方1隻 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 求雨 | 水 | 變化 | - | - | 8 | 全場 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | 對方1隻 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 16 | 接觸切 | 對方1隻 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 彈跳 | 飛行 | 物理 | 85 | 85 | 8 | 接觸 | 對方1隻 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | 對方1隻 | The user confounds the target with speed, then slashes. This attack never misses. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | 對方1隻 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | 對方全體 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | 對方1隻 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | 對方1隻 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | 接觸 | 對方1隻 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 十字毒刃 | 毒 | 物理 | 70 | 100 | 20 | 接觸切 | 對方1隻 | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| 打嗝 | 毒 | 特殊 | 120 | 90 | 12 | 對方1隻 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | 全體 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 污泥炸彈 | 毒 | 特殊 | 90 | 100 | 12 | 彈 | 對方1隻 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 毒液衝擊 | 毒 | 特殊 | 65 | 100 | 12 | 對方1隻 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| 酸液炸彈 | 毒 | 特殊 | 40 | 100 | 20 | 彈 | 對方1隻 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 腐蝕氣體 | 毒 | 變化 | - | 100 | 20 | 全體 | The user surrounds everything around it with highly acidic gas and melts away items they hold. | |
| 劇毒 | 毒 | 變化 | - | 90 | 12 | 對方1隻 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | 全體 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | 全體 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | 對方1隻 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | 對方1隻 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | 對方1隻 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | 對方全體 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | 對方1隻 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | 對方1隻 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 十字劈 | 格鬥 | 物理 | 100 | 80 | 8 | 接觸 | 對方1隻 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| 爆裂拳 | 格鬥 | 物理 | 100 | 50 | 8 | 接觸拳 | 對方1隻 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | 對方1隻 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | 對方1隻 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手還擊 | 格鬥 | 物理 | 65 | 100 | 16 | 接觸 | 對方1隻 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | 對方1隻 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | 對方1隻 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 特殊 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 對方1隻 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | 對方1隻 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 20 | 對方1隻 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 指導 | 格鬥 | 變化 | - | - | 12 | 我方 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| 快速防守 | 格鬥 | 變化 | - | - | 16 | 我方場地 | The user protects itself and its allies from priority moves. | |
| 健美 | 格鬥 | 變化 | - | - | 20 | 自己 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | 自己 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | 對方1隻 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | 對方1隻 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | 對方1隻 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | 對方1隻 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | 對方1隻 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 突襲 | 惡 | 物理 | 70 | 100 | 8 | 接觸 | 對方1隻 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | 接觸 | 對方1隻 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 12 | 接觸 | 對方1隻 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | 對方1隻 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | 對方1隻 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | 對方1隻 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | 對方1隻 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 詭計 | 惡 | 變化 | - | - | 20 | 自己 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | 對方1隻 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 吹捧 | 惡 | 變化 | - | 100 | 16 | 對方1隻 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. | |
| 子彈拳 | 鋼 | 物理 | 40 | 100 | 20 | 接觸拳 | 對方1隻 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |