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Super Yeast

Category
Household Good
Contraband level
Legal
Base value
20 creditsThe actual selling price varies with difficulty, condition, market prices, the buyer's budget and negotiation.
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Official description

Additional text

A highly potent, all-purpose yeast culture prized across countless crafts. For winemaking, it dramatically speeds up the fermentation process.

Inventory shape

1 × 2 cells · 2 occupied cells

How to get

Quick summary

Vendors

Retired Winemaker

Sells goods when visiting your shop

Visits your shop

Notes

  • Waits at least 1 day before visiting again
Frequency
Sometimesper visitSeveral slots, each rolled separately
Quantity
1
Price

Vendor price

Price +15%
On Mark Up difficulty
Price +30%
On Thin Margins difficulty
Price +45%
On Red Ink difficulty
Conditions
—

Thief

Sells goods when visiting your shop

Attracted by your Display Case

Notes

  • Shares its sign with another supplier: the higher your reputation with Black Market, the more often this one comes; the higher your reputation with Lower Levels, the more often the other does
  • Waits at least 2 days before visiting again
Frequency
sometimes; more likely the higher your reputation with Black Market, and still possible when it is low
per visitSeveral slots, each rolled separately
Quantity
1
Price

Vendor price

Bulk purchase: 15% off
Conditions

People who buy this item

Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.

Upper Level Servant

Upper Levels

Buys Household Good, subject to the buying rules below.

Base budget

500–650 credits, rising as the days go by.

Display Case · Displayed categories

Household Good

Merchant

Merchant

Lower Levels

Buys saleable goods across categories, excluding Contraband.

Base budget

200–300 credits, rising as the days go by.

Eleanor

Eleanor

Upper Levels

Buys Household Good, subject to the buying rules below.

Base budget

200 credits.

Citizen

Lower Levels

Buys Household Good, subject to the buying rules below.

Base budget

145–195 credits, rising slowly as the days go by.

Display Case · Displayed categories

Household Good

Lower Level Parent

Lower Levels

Buys Household Good, subject to the buying rules below.

Base budget

100–115 credits.

Display Case · Displayed categories

Household Good

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.

Lower Level Citizen

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

90–110 credits, rising as the days go by.

Conditions for this item

  • The item belongs to the category selected from your inventory for this visit.
  • If this visit selected the variety preference, no item with this identity has already been sold to this buyer.

Spacer

Lower Levels

Buys Household Good, subject to the buying rules below.

Base budget

80–105 credits.

Display Case · Displayed categories

Household Good

Young Spacer

Lower Levels

Buys Household Good, subject to the buying rules below.

Base budget

80–100 credits.

Display Case · Displayed categories

Household Good

Spacer

Lower Levels

Buys Household Good, subject to the buying rules below.

Base budget

50–85 credits, rising as the days go by.

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.

Old Scav

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

0 credits.