Back to all upgrades

Clemency

Category
Favor
Official description
Wild will use his political influence to ensure that if a Security Inspector finds contraband that would normally result in imprisonment, you will instead be let off with a warning. This is a one time favor.
Sponsored Link
Sponsored Link

How it works

Gets you out of one arrest at an inspection (a serious violation or a fine you can't pay). Confiscation and the reputation loss still apply. The price rises by 100 each time you buy it. Insurance for routes that keep contraband in the store.

On routes that keep contraband in the store

What it does

Once, you avoid arrest when an inspection finds Critical-Level Contraband, or High-Level Contraband with a fine you cannot pay.

Rating

CLow priority

A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.

A narrow use, a high price or a nightly fee usually makes fixing your current business the better spend. Buy it only for a specific plan.

Ratings by specialization

  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • FenceARecommended time to buy: Early game
    Rating
    The opening illicit stock and adverse Security relationship make a one-use inspection reprieve valuable while crime control is established.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • Rating
    A reserve if illicit surplus sales or another source create actual inspection exposure. The weekly contract handover itself does not use the ordinary sale crime check, and this reprieve cannot rescue a fatal delivery.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.
  • Rating
    A single reprieve from the specified inspection arrest outcomes. Confiscation and reputation loss remain, so legal stock or a working protection plan is better than buying this for routine trade.

Recommended time to buy

Early game

Undiscounted unlock price on Mark Up: 250. Take before exposure on an illicit route, after reserving rent and protection fees. A repeat purchase costs more; the reprieve is not an operating license.

Upgrades and perks that work well with it

  • Wild's Fixers

    Ongoing crime reduction lowers exposure; the reprieve only covers a specified failure if one occurs.

  • Inspection Early Warning Service

    Warning helps prepare for inspection, while the single reprieve remains a last reserve.

Price

  • No perk

    Price Gouge
    250
    Mark Up
    250
    Thin Margins
    375
    Red Ink
    500
  • Wild's Favorite

    Price Gouge
    225
    Mark Up
    225
    Thin Margins
    337
    Red Ink
    450
  • On Wild's Bad Side

    Price Gouge
    275
    Mark Up
    275
    Thin Margins
    413
    Red Ink
    550
  • Pillar of the Lower Levels

    Price Gouge
    213
    Mark Up
    213
    Thin Margins
    319
    Red Ink
    425
  • Wild's Favorite + Pillar of the Lower Levels

    Price Gouge
    191
    Mark Up
    191
    Thin Margins
    287
    Red Ink
    382
  • On Wild's Bad Side + Pillar of the Lower Levels

    Price Gouge
    234
    Mark Up
    234
    Thin Margins
    351
    Red Ink
    468

Favor pays first; the rest is cash.

Price of the first purchase.

Requirements and unlocks

Requires
None

Buying again

After it's used, you can buy it again.

Each purchase raises its base price by 100, before the difficulty and perk multipliers.