Cube Synthesis Simulator
Synthesis consumes 9 items of the same grade and rolls the result grade by weight. Low grades always rank up, but Immortal and above carry a retention chance. Odds are taken straight from the game data.
Your synthesis results
Syntheses
0
+1 rank
0
+2 ranks
0
Retain
0
Try synthesizing in the cube below — your results are tallied here.
Try synthesizing
Synthesis
Material grade
Same grade [Bất tử] chance49.9%
Higher grade [Arcana] chance49.9%
Two grades higher [Siêu việt] chance0.249%
Synthesizing 9 items of the same grade yields a higher-grade item. Pick a grade and hit Synthesize. The result follows the odds shown below — and from Immortal up, it can also stay the same grade (retain).
Grade transition odds
| Material grade | Result |
|---|---|
| Thường | Không thường95.2%+1 rankHiếm4.76%+2 ranks |
| Không thường | Hiếm96.2%+1 rankHuyền thoại3.85%+2 ranks |
| Hiếm | Huyền thoại97.6%+1 rankBất tử2.44%+2 ranks |
| Huyền thoại | Bất tử99.0%+1 rankArcana0.990%+2 ranks |
| Bất tử | Bất tử49.9%RetainArcana49.9%+1 rankSiêu việt0.249%+2 ranks |
| Arcana | Arcana66.6%RetainSiêu việt33.3%+1 rankThiên giới0.166%+2 ranks |
| Siêu việt | Siêu việt76.9%RetainThiên giới23.1%+1 rankThần thánh0.077%+2 ranks |
| Thiên giới | Thiên giới83.3%RetainThần thánh16.7%+1 rankVũ trụ0.017%+2 ranks |
| Thần thánh | Thần thánh90.9%RetainVũ trụ9.09%+1 rank |
| Vũ trụ | Top grade (cannot be synthesized further) |
Expected cost
→
Expected syntheses
47.1 ×
Starting-grade materials needed (expected) (Bất tử)
377.7 pcs
Syntheses per grade (expected)
Bất tử44.4×Arcana2.7×
Each synthesis consumes 9 same-grade materials. Values account for retention and +2-rank jumps (no downgrades occur in the data).
Synthesis simulation
Runs many trials of reaching the target from the start grade you chose above, showing the average, spread and distribution of syntheses needed.
