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Cube Synthesis Simulator

Synthesis consumes 9 items of the same grade and rolls the result grade by weight. Low grades always rank up, but Immortal and above carry a retention chance. Odds are taken straight from the game data.

Your synthesis results

Syntheses
0
+1 rank
0
+2 ranks
0
Retain
0

Try synthesizing in the cube below — your results are tallied here.

Try synthesizing

Synthesis
Material grade
Same grade [Bất tử] chance49.9%
Higher grade [Arcana] chance49.9%
Two grades higher [Siêu việt] chance0.249%

Synthesizing 9 items of the same grade yields a higher-grade item. Pick a grade and hit Synthesize. The result follows the odds shown below — and from Immortal up, it can also stay the same grade (retain).

Grade transition odds

Material gradeResult
ThườngKhông thường95.2%+1 rankHiếm4.76%+2 ranks
Không thườngHiếm96.2%+1 rankHuyền thoại3.85%+2 ranks
HiếmHuyền thoại97.6%+1 rankBất tử2.44%+2 ranks
Huyền thoạiBất tử99.0%+1 rankArcana0.990%+2 ranks
Bất tửBất tử49.9%RetainArcana49.9%+1 rankSiêu việt0.249%+2 ranks
ArcanaArcana66.6%RetainSiêu việt33.3%+1 rankThiên giới0.166%+2 ranks
Siêu việtSiêu việt76.9%RetainThiên giới23.1%+1 rankThần thánh0.077%+2 ranks
Thiên giớiThiên giới83.3%RetainThần thánh16.7%+1 rankVũ trụ0.017%+2 ranks
Thần thánhThần thánh90.9%RetainVũ trụ9.09%+1 rank
Vũ trụTop grade (cannot be synthesized further)

Expected cost

Expected syntheses
47.1 ×
Starting-grade materials needed (expected) (Bất tử)
377.7 pcs
Syntheses per grade (expected)
Bất tử44.4×Arcana2.7×

Each synthesis consumes 9 same-grade materials. Values account for retention and +2-rank jumps (no downgrades occur in the data).

Synthesis simulation

Runs many trials of reaching the target from the start grade you chose above, showing the average, spread and distribution of syntheses needed.