Irisal (Mountain Woods Form): habitat, evolution and stats

Where to find Irisal (Mountain Woods Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.

Irisal

Irisal (Mountain Woods Form)

Elements
grass
Roles
DPS
Stage
Gamma Stage
Homeland Ability
grass Lv.3Lv.3風車 Lv.3Lv.3

Evolved from Irises in mountain forests. Nourished by the wild into an elegant verdant color, they seem to release the scent of grass and trees while dancing.

Evolution

Irisal

Trait

  • Disco Aniimo

    While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

  • Blooming

    Flowers bloom wherever it dances.

Evolution requirements

  • Iris (Mountain Woods Form) reaches Lv. 18
  • Be in Beast Fang Ridge

Aniimo Ability

HP
100
ATK
118
BREAK
52
P.DEF
70
M.DEF
70
REGEN
94
Total504
Attributes504

Type Matchups

×1.6
firewinddark
×1
electricholyice
×0.625
grassrockwater

Habitats

Habitat areas: Berylline Causeway

Bloom (Nearest: Berylline Causeway, Driftwise Meadow, The Mistwoods, Beast Fang Ridge, Echoback Landing)

  • Berylline Causeway

Data-based analysis

Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.

Overview

A DPS in the Gamma Stage. Its total stat value is Average overall. No single stat stands out, giving it a balanced spread. Judging by what its skills and trait actually do, it wins by cycling skills rather than by burst.

You can evolve into it, but it also appears in the wild, so you can skip the evolution conditions and catch one directly. Put its Potential development into ATK — an already strong area, so it sharpens the role it plays. Of the four Personality letters, S (DMG +4%) does the most here, since it boosts Damage.

Performance

  • Its main skill costs a heavy 50 energy for 120 power (2.4 per energy), so build a team that can feed it energy
  • Its effects get stronger on grassland, so bring it where you can meet that condition
  • It has ways to cut energy costs, so it can cycle skills faster
  • Its mobility skill “Blooming” makes it worth bringing along for field traversal

Strengths

  • Its damage is High, so it produces numbers even without a buffer alongside
  • Its energy regen is High, so it can sustain a play style built on firing skills back to back
  • It deals 1.6x to rock, water, so you can pick it specifically for those fights
  • It cuts grass, rock, water attacks to 0.625x, so it can afford to tank those enemies

Watch out for

  • It takes 1.6x from fire, wind, dark attacks, so keep it off the field against those enemies

Role aptitude(relative to all Aniimo)

Damage
★★★★☆High
Break
★★★☆☆Average
Durability
★★★☆☆Average
Energy regen
★★★★☆High
Exploration
★★★☆☆Average

Aniimo to team up with(picked from skill and trait effects that combine well)

  • Leafygrasswater

    Feeds the team energy, making this Aniimo's expensive skills easier to cycle

  • Gracewingwind

    Feeds the team energy, making this Aniimo's expensive skills easier to cycle

  • Squashelfire

    Being fire, it can take over against the enemies that hit this Aniimo's weakness

  • Panpantawater

    Being water, it can take over against the enemies that hit this Aniimo's weakness

Combat

  • Focused BeamPower 120Cost 50

    Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

  • Floral StormPower 30Cost 13

    Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

  • Vortex of PetalsPower 60Cost 20

    Generates a large vortex of petals at the feet of the target to attack it.

Innate

  • Dancing PetalsPower 187

    Spins and releases a storm of petals to attack a target.

  • ATKPower 6

    Wields the power of grass to attack targets from a distance.