Setting Out Again is Aniimo's second main questline, unlocking the Map, gliding, Sanctums, Aniimo evolution, and your first Alpha fight. Here's a full walkthrough of every step.

Setting Out Again

This sub-quest rewards Safaris x300, Growth Flower x5, Credits x10,000, Aniimo EXP x1,920, and Tumbler x3.

The Setting Out Again quest screen, showing its rewards

Nicole transforms into a Celestis, and you follow her down to the Bloom location.

Interacting with the Bloom officially unlocks the Map feature.

The Map feature unlock screen

Catching the nearby Blessed Budclaw in Catch Mode counts toward your first Lumin Amber.

Following the path to the river and walking into the Lumin Amber on the water automatically Twines you with your caught Water Aniimo to swim.

You can optionally explore the idol ruins and align the Lumin Markings until they glow to get another Lumin Amber.

The idol ruins, showing the Lumin Amber: Lumin Marking prompt

Interacting with the Branch reveals Nimbus Fields on the map.

Chasing the Clouds

This sub-quest rewards Safaris x200, Growth Flower x5, Credits x20,000, Aniimo EXP x2,000, and Voxel Coin x300.

The Chasing the Clouds quest screen, showing its rewards

Riding the wind to the grassland introduces the Pathfinding: Glide tutorial, which explains that certain Aniimo have unique pathfindings such as Fly, Climb, and Swim, used by Twining with an Aniimo or equipping it in your exploration slot.

The Pathfinding: Glide tutorial popup

To find Senior Sheepy, you speak with the Bespectacled Nimbi nearby, who transforms back into Lana.

Deploying and Twining with your Emberpup lets you go to the Emberpup family location and make them move.

To follow where the family went, use your Emberpup's Hustle ability to move faster.

The prompt to press T to Hustle and catch up

Sanctum: First Spark and Evolving Your Emberpup

Interacting with Sanctum: First Spark, selecting "Enter Sanctum," and interacting with the Aniimo Statue lets you claim an exclusive Aniimo and complete the tutorial.

Clearing Sanctum: First Spark for the first time rewards Lumin Amber: Breezy Plains x1 and Safaris x500.

The Sanctum: First Spark entrance screen, showing its first clear reward

To evolve your Emberpup into a Flameruff, it needs to meet two requirements: clearing Sanctum: First Spark, and reaching Aniimo level 12.

The Evolve screen, showing both evolution requirements met for Emberpup

Catching Targets and Defeating Alpha Turbo

Along the way, you catch the marked Flutternym (a butterfly-like Aniimo) and Iris (a flower-like Aniimo).

Talking to Senior Sheepy again grants you an Aniipod Ultra.

Before fighting Turbo, you can optionally level Lunara or Helion up to level 15 via the Aniimo Management screen or by defeating wild Aniimo.

The Alpha Turbo floats, so once it's lured into sticking to 2 Nimbis, it becomes too heavy and crashes down.

The Alpha Turbo battle, showing the prompt to lure it into sticking to 2 Nimbis

Defeating it triggers the Catch Alpha tutorial. Using Primegy on "Catch and Claim Rewards" grants Safaris x150, Windborn Stamps x10, Gust Stone x2, and Credits x4,000, even if the catch fails.

The Catch Countdown screen for the Alpha Turbo, showing the rewards preview

Finishing the Questline

Talking to Senior Sheepy and Dr. Lewis wraps up the questline: it leads to your first Title Promotion Assessment, unlocking Character Talents and Elite Training.

Completing the questline also gets you the Bloomville Invitation Gift from Dia.

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