Setting Out Again is Aniimo's second main questline, unlocking the Map, gliding, Sanctums, Aniimo evolution, and your first Alpha fight. Here's a full walkthrough of every step.
Setting Out Again
This sub-quest rewards Safaris x300, Growth Flower x5, Credits x10,000, Aniimo EXP x1,920, and Tumbler x3.

Nicole transforms into a Celestis, and you follow her down to the Bloom location.
Interacting with the Bloom officially unlocks the Map feature.

Catching the nearby Blessed Budclaw in Catch Mode counts toward your first Lumin Amber.
Following the path to the river and walking into the Lumin Amber on the water automatically Twines you with your caught Water Aniimo to swim.
You can optionally explore the idol ruins and align the Lumin Markings until they glow to get another Lumin Amber.

Interacting with the Branch reveals Nimbus Fields on the map.
Chasing the Clouds
This sub-quest rewards Safaris x200, Growth Flower x5, Credits x20,000, Aniimo EXP x2,000, and Voxel Coin x300.

Riding the wind to the grassland introduces the Pathfinding: Glide tutorial, which explains that certain Aniimo have unique pathfindings such as Fly, Climb, and Swim, used by Twining with an Aniimo or equipping it in your exploration slot.

To find Senior Sheepy, you speak with the Bespectacled Nimbi nearby, who transforms back into Lana.
Deploying and Twining with your Emberpup lets you go to the Emberpup family location and make them move.
To follow where the family went, use your Emberpup's Hustle ability to move faster.

Sanctum: First Spark and Evolving Your Emberpup
Interacting with Sanctum: First Spark, selecting "Enter Sanctum," and interacting with the Aniimo Statue lets you claim an exclusive Aniimo and complete the tutorial.
Clearing Sanctum: First Spark for the first time rewards Lumin Amber: Breezy Plains x1 and Safaris x500.

To evolve your Emberpup into a Flameruff, it needs to meet two requirements: clearing Sanctum: First Spark, and reaching Aniimo level 12.

Catching Targets and Defeating Alpha Turbo
Along the way, you catch the marked Flutternym (a butterfly-like Aniimo) and Iris (a flower-like Aniimo).
Talking to Senior Sheepy again grants you an Aniipod Ultra.
Before fighting Turbo, you can optionally level Lunara or Helion up to level 15 via the Aniimo Management screen or by defeating wild Aniimo.
The Alpha Turbo floats, so once it's lured into sticking to 2 Nimbis, it becomes too heavy and crashes down.

Defeating it triggers the Catch Alpha tutorial. Using Primegy on "Catch and Claim Rewards" grants Safaris x150, Windborn Stamps x10, Gust Stone x2, and Credits x4,000, even if the catch fails.

Finishing the Questline
Talking to Senior Sheepy and Dr. Lewis wraps up the questline: it leads to your first Title Promotion Assessment, unlocking Character Talents and Elite Training.
Completing the questline also gets you the Bloomville Invitation Gift from Dia.
Journey to Idyll Walkthrough · Character Skills & Passives · Lumin Amber · All Guides