Pathfinder Skills List
All Pathfinder Skills in Aniimo: 9 active and 18 passive skills with their effects and cooldowns. A reference for choosing what to equip to E, Q and T.
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Title
Type
1–27 of 27 (page 1 / 1)
HealI Student · Active15sYou sprinkle healing dust on the engaged Aniimo to restore its HP.
AeroboardI Student · Active20sA hover board that helps you travel faster and does not cost stamina. Can be used in Astra.
Enhanced TwiningI Student · PassiveIncreases Aniimo damage by 7% after twining.
Elemental BoostI Student · PassiveIncreases Elemental Counters effect by 2%.
Master TrainerI Student · PassiveAniimo EXP gained from catching and defeating targets or using EXP items increases by 10%.
Mode SwitchI Student · PassiveEnables switching between Catch Mode, Attack Mode, and Defense Mode.
Pro CatcherI Student · PassiveUnlocks Aniipod Pro in the shop.
Gravity PullII Student · Active0sActivates the target’s energy field to create a gravity link, allowing you to move objects with ancient energy patterns from a distance. Essential for solving puzzles in ancient ruins.
Mega MalletII Student · Active15sSmashes the targets within a circular area in front with a huge energy hammer, dealing a large amount of BREAK damage. It can also smash solid objects.
Boss BreakerII Student · PassiveIncreases damage to Alpha and Omega by 5%.
DreamsongII Student · PassiveUnlocks Dreaple’s exceptional evolution.
Tweetin’ TargetIII Student · Active20sConsumes 1 Rubber Duck and throws it at the target area to draw the attention of all Aniimo in a non-combat state within range for 10s.
Plushie PummelIII Student · Active20sYou spin around and wave the doll like crazy, dealing BREAK damage to targets in your path and smashing hard objects.
Quick TwineIII Student · PassiveAmplifies your mind power and reduces the time needed to twine with an Aniimo to a mere instant.
Elemental WardIII Student · PassiveIncreases Element Resistance effect by 2%.
Magic HornIII Student · PassiveUnlocks Tromber’s exceptional evolution.
Master CatcherIII Student · PassiveUnlocks purchasing Aniipod Megas, Aniipod Hypers, Aniipod Traces, and Tumblers from shops.
ReviveI Wayfarer · Active180sAllows you to revive Aniimo in your party.
Research ExpertI Wayfarer · PassiveReporting grants 10% more Credits.
Bubble GunII Wayfarer · Active2sPrevents the target Aniimo from Fainting. While the effect is active, its HP cannot drop below 1, allowing the Aniimo to be caught multiple times in battle.
Nimble DodgeII Wayfarer · PassiveReduces stamina cost for dodging by 10%.
Peculiar Rock BallII Wayfarer · PassiveUnlocks Bouldus’s exceptional evolution.
Go, Rubber Duck!III Wayfarer · Active60sConsumes 1 Giant Rubber Duck and throws it at the target area, drawing the attention of all out-of-combat Aniimo within a large area for 20s.
Measured StrikeIII Wayfarer · PassiveAniimo deals 10% increased damage to targets in Break State.
Sure ShotIII Wayfarer · PassiveGreatly increases Aniipod’s targeting range.
Fast ChargeI Trailblazer · PassiveIncreases the charging speed of Aniimo ultimates by 10%.
Unwavering RampartI Trailblazer · PassiveUnlocks Rookey’s exceptional evolution.
Title Info
Current Title & Level
Reach Lv. 35 and complete the required Elite Training courses to take the III Student assessment. The maximum character level allowed for II Student is Level 35.
Obtaining Safaris
Complete required Elite Training courses to Level Up quickly. You can also earn EXP by completing Quests, catching new Aniimo, reporting your catches, obtaining Lumin Ambers, clearing sanctums, defeating Alphas, and opening chests.