The Pokémon makes it snow when it enters a battle.
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Season: シーズンM-1 (2026-04-27)
Moves
Item
Ability
Nature
AP Spreads
Type
Category
Properties
65 / 65
| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Giga Impact | Normal | Phys | 150 | 90 | 8 | Contact | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Double-Edge | Normal | Phys | 120 | 100 | 16 | Contact | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Mega Kick | Normal | Phys | 120 | 75 | 8 | Contact | The target is attacked by a kick launched with muscle-packed power. |
| Body Slam | Normal | Phys | 85 | 100 | 16 | Contact | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Hyper Beam | Normal | Spec | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Round | Normal | Spec | 60 | 100 | 16 | Sound | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Weather Ball | Normal | Spec | 50 | 100 | 12 | Ball | This move's type and power change depending on the weather at the time the move is used. |
| Snore | Normal | Spec | 50 | 100 | 16 | Sound | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Helping Hand | Normal | Stat | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Swagger | Normal | Stat | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Scary Face | Normal | Stat | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Swords Dance | Normal | Stat | - | - | 20 | Dance | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Wood Hammer | Grass | Phys | 120 | 100 | 16 | Contact | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Seed Bomb | Grass | Phys | 80 | 100 | 16 | Ball | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Grassy Glide | Grass | Phys | 55 | 100 | 20 | Contact | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Trailblaze | Grass | Phys | 50 | 100 | 20 | Contact | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Bullet Seed | Grass | Phys | 25 | 100 | 20 | Ball | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Leaf Storm | Grass | Spec | 130 | 90 | 8 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| Solar Beam | Grass | Spec | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| Energy Ball | Grass | Spec | 90 | 100 | 12 | Ball | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Giga Drain | Grass | Spec | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Grass Knot | Grass | Spec | - | 100 | 20 | Contact | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Ingrain | Grass | Stat | - | - | 20 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | |
| Growth | Normal | Stat | - | - | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| Leech Seed | Grass | Stat | - | 90 | 12 | A seed is planted on the target. It steals some HP from the target every turn. | |
| Water Pulse | Water | Spec | 60 | 100 | 20 | Pulse | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Chilling Water | Water | Spec | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| Rain Dance | Water | Stat | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Rock Slide | Rock | Phys | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| Rock Tomb | Rock | Phys | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| Earthquake | Ground | Phys | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| Stomping Tantrum | Ground | Phys | 75 | 100 | 12 | Contact | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Bulldoze | Ground | Phys | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| Earth Power | Ground | Spec | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| Mud-Slap | Ground | Spec | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Ice Hammer | Ice | Phys | 100 | 90 | 12 | ContactPunch | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Ice Spinner | Ice | Phys | 80 | 100 | 16 | Contact | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Ice Punch | Ice | Phys | 75 | 100 | 16 | ContactPunch | The target is attacked with an icy punch. This may also leave the target frozen. |
| Avalanche | Ice | Phys | 60 | 100 | 12 | Contact | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Ice Shard | Ice | Phys | 40 | 100 | 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
| Icicle Spear | Ice | Phys | 25 | 100 | 20 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | |
| Blizzard | Ice | Spec | 110 | 70 | 8 | Wind | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Ice Beam | Ice | Spec | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| Frost Breath | Ice | Spec | 60 | 90 | 12 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. | |
| Icy Wind | Ice | Spec | 55 | 95 | 16 | Wind | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sheer Cold | Ice | Spec | - | 30 | 8 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. | |
| Snowscape | Ice | Stat | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| Aurora Veil | Ice | Stat | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
| Focus Punch | Fighting | Phys | 150 | 100 | 20 | ContactPunch | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Body Press | Fighting | Phys | 80 | 100 | 12 | Contact | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Brick Break | Fighting | Phys | 75 | 100 | 16 | Contact | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Low Kick | Fighting | Phys | - | 100 | 20 | Contact | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Focus Blast | Fighting | Spec | 120 | 70 | 8 | Ball | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Shadow Ball | Ghost | Spec | 80 | 100 | 16 | Ball | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Curse | Ghost | Stat | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| Outrage | Dragon | Phys | 120 | 100 | 12 | Contact | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Fling | Dark | Phys | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| Iron Tail | Steel | Phys | 100 | 75 | 16 | Contact | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Hard Press | Steel | Phys | - | 100 | 12 | Contact | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |