最後更新日: 2026-06-10
Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
大爆炸搭載攻擊手型
以特性「冰之肌膚」變為冰屬性的高火力技施加負擔的攻擊手型
超級冰鬼護
| HP | 157 | 2 | |
|---|---|---|---|
| 攻擊 | 172 | 32 | |
| 防禦 | 100 | - | |
| 特攻↓ | 126 | - | |
| 特防 | 100 | - | |
| 速度↑ | 167 | 32 |
攻擊和速度投資能力點數,以特性將一般技變冰系壓制火力的Mega冰鬼護型。以猛撞施加負擔同時依狀況使用大爆炸,自身倒下同時確實削血對手銜接後續的運用可能。
以硬撐強化對狀態異常
猛撞位置改為硬撐,即使陷入燒傷也能出火力。非狀態異常時威力低,依喜好選擇。
從速度種族值100發出冰技施加負擔,以地震補強攻擊範圍崩壞對手的角色。自身不利對面也,以提升威力的大爆炸強行削血對手完成攻擊手角色。也能處理先制技漏打對手。
不擅應對比自身快的攻擊手
這隻Mega冰鬼護耐久未投資能力點數,被從上方突弱點的寶可夢不利。冰單屬性弱點多,對面時不勉強換人。
心情多變守住替身型
以守住和替身爭取時間,活用特性心情多變的能力上升的型
冰鬼護
| HP | 177 | 22 | |
|---|---|---|---|
| 攻擊 | 100 | - | |
| 防禦 | 100 | - | |
| 特攻 | 112 | 12 | |
| 特防↓ | 90 | - | |
| 速度↑ | 145 | 32 |
以HP與速度為中心分配努力值,以「守住」與「替身」爭取回合,並以特性提升能力的雙刀攻擊手型的冰鬼護。以吃剩的東西彌補體力消耗,活用提升的能力單方面壓制盤面的構成。
以高要害率招式提升穩定性
除了對水屬性也是效果絕佳的冰招式「冷凍乾燥」外,必定命中要害的「冰息」也推薦。要害命中可無視自身能力下降,因此即使因特性反覆無常使特攻下降,也能保持穩定火力。
於有利對面或死出時上場,保留替身安全提升能力為主要角色。雖含運氣要素,但能力提升完備後可透過廣範圍特殊與物理招式分用,強行突破多數對手。
貫穿替身招式或持有特性純樸的寶可夢
持有音波招式或特性穿透的寶可夢可貫穿「替身」,請注意。此外,特性純樸的寶可夢可無視對手能力變化,因此基礎能力值不高的冰鬼護難以突破。
屬性
分類
性質
47 / 47
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 大爆炸 | 一般 | 物理 | 250 | 100 | 8 | 爆發 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| 自爆 | 一般 | 物理 | 200 | 100 | 8 | 爆發 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 氣象球 | 一般 | 特殊 | 50 | 100 | 12 | 彈 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 擋路 | 一般 | 變化 | - | - | 8 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 變化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 定身法 | 一般 | 變化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 水之波動 | 水 | 特殊 | 60 | 100 | 20 | 波動 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 撒菱 | 地面 | 變化 | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| 冰柱墜擊 | 冰 | 物理 | 85 | 90 | 12 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. | |
| 冰旋 | 冰 | 物理 | 80 | 100 | 16 | 接觸 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| 冰凍牙 | 冰 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 雪崩 | 冰 | 物理 | 60 | 100 | 12 | 接觸 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 冰礫 | 冰 | 物理 | 40 | 100 | 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
| 冰錐 | 冰 | 物理 | 25 | 100 | 20 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冷凍乾燥 | 冰 | 特殊 | 70 | 100 | 20 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | |
| 冰息 | 冰 | 特殊 | 60 | 90 | 12 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 絕對零度 | 冰 | 特殊 | - | 30 | 8 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. | |
| 雪景 | 冰 | 變化 | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 光牆 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |