Base budget
1000 credits.
A single-use keycard for Research and Development. Can open locks that require Science Department access.
Keycard carried by the Station's Research Officers. Valuable.
Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.
1000 credits.
500–750 credits.
250–300 credits, rising as the days go by.
Saved trading budget: 350 credits at first, rising as they buy from you (more for pricier items) up to 1500 credits before bonuses.