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Intimidating

Points
+2
Type
Boon
Official description
All committed crimes generate 33% less available evidence.
Sponsored Link
Sponsored Link

How it works

Crimes leave 33% less evidence. For contraband routes that want slower investigations.

Rating

CLow priority

A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.

Ratings by specialization

  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    Fence repeatedly handles illicit goods, so reducing new evidence can be worthwhile. Budget the ongoing crime-control service as well.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    For continued contraband production, reducing new evidence supports the protection plan. It does not relax cartel quantity or purity requirements.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
  • Rating
    A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.

Perks that work well with it

  • Wild's Fixers

    Reduce new evidence while paying to reduce suspected crime nightly. These address different parts of crime control; neither guarantees immunity.

  • Evidence Removal

    Use the evidence-clearing purchase for an existing investigation while this perk reduces newly generated evidence. Keep the purchase cooldown and price in the plan.

Perks that work against it

  • Blabbermouth

    The evidence modifiers work against each other, using two selection slots, while the reduced Black Market and Revolution gains remain.