Intimidating
- Points
- +2
- Type
- Boon
- Official description
- All committed crimes generate 33% less available evidence.
On this page
How it works
Crimes leave 33% less evidence. For contraband routes that want slower investigations.
Rating
A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
Ratings by specialization
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- Fence repeatedly handles illicit goods, so reducing new evidence can be worthwhile. Budget the ongoing crime-control service as well.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- For continued contraband production, reducing new evidence supports the protection plan. It does not relax cartel quantity or purity requirements.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
- Rating
- A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased.
| Specialization | Rating |
|---|---|
| Apprentice | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Water Merchant | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Fence | B Fence repeatedly handles illicit goods, so reducing new evidence can be worthwhile. Budget the ongoing crime-control service as well. |
| Rock Bottom | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Hydroponic Farmer | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Gunsmith | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Chemist | B For continued contraband production, reducing new evidence supports the protection plan. It does not relax cartel quantity or purity requirements. |
| Rat Wrangler | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
| Aquafarmer | C A 33% reduction in generated crime evidence has no benefit for transactions that generate none. Two points are expensive, and existing evidence or an active investigation is not erased. |
Perks that work well with it
- Wild's Fixers
Reduce new evidence while paying to reduce suspected crime nightly. These address different parts of crime control; neither guarantees immunity.
- Evidence Removal
Use the evidence-clearing purchase for an existing investigation while this perk reduces newly generated evidence. Keep the purchase cooldown and price in the plan.
Perks that work against it
- Blabbermouth
The evidence modifiers work against each other, using two selection slots, while the reduced Black Market and Revolution gains remain.