Powers up Bug-type moves when the Pokémon's HP is low.
If the Pokémon's attack lands a critical hit, the attack is powered up even further.
Season: シーズンM-1 (2026-04-27)
Moves
Item
Ability
Nature
AP Spreads
Type
Category
Properties
53 / 53
| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Giga Impact | Normal | Phys | 150 | 90 | 8 | Contact | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Double-Edge | Normal | Phys | 120 | 100 | 16 | Contact | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Double Hit | Normal | Phys | 35 | 90 | 12 | Contact | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Endeavor | Normal | Phys | - | 100 | 8 | Contact | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Hyper Beam | Normal | Spec | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Round | Normal | Spec | 60 | 100 | 16 | Sound | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Snore | Normal | Spec | 50 | 100 | 16 | Sound | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Baton Pass | Normal | Stat | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Attract | Normal | Stat | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Focus Energy | Normal | Stat | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| Screech | Normal | Stat | - | 85 | 20 | Sound | An earsplitting screech harshly lowers the target's Defense stat. |
| Swords Dance | Normal | Stat | - | - | 20 | Dance | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Solar Beam | Grass | Spec | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| Giga Drain | Grass | Spec | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Sunny Day | Fire | Stat | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| Electroweb | Electric | Spec | 55 | 95 | 16 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. | |
| Lunge | Bug | Phys | 80 | 100 | 16 | Contact | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| X-Scissor | Bug | Phys | 80 | 100 | 16 | ContactCut | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Skitter Smack | Bug | Phys | 70 | 90 | 12 | Contact | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| U-turn | Bug | Phys | 70 | 100 | 20 | Contact | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Bug Bite | Bug | Phys | 60 | 100 | 20 | Contact | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Pounce | Bug | Phys | 50 | 100 | 20 | Contact | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Fell Stinger | Bug | Phys | 50 | 100 | 20 | Contact | When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
| Pin Missile | Bug | Phys | 25 | 95 | 20 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. | |
| Pollen Puff | Bug | Spec | 90 | 100 | 16 | Ball | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Bug Buzz | Bug | Spec | 90 | 100 | 12 | Sound | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| String Shot | Bug | Stat | - | 95 | 20 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. | |
| Aerial Ace | Flying | Phys | 60 | - | 20 | ContactCut | The user confounds the target with speed, then slashes. This attack never misses. |
| Acrobatics | Flying | Phys | 55 | 100 | 16 | Contact | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Dual Wingbeat | Flying | Phys | 40 | 90 | 12 | Contact | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Air Cutter | Flying | Spec | 60 | 95 | 20 | CutWind | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Poison Jab | Poison | Phys | 80 | 100 | 20 | Contact | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Cross Poison | Poison | Phys | 70 | 100 | 20 | ContactCut | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| Sludge Bomb | Poison | Spec | 90 | 100 | 12 | Ball | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Venoshock | Poison | Spec | 65 | 100 | 12 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| Toxic Spikes | Poison | Stat | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| Toxic | Poison | Stat | - | 90 | 12 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| Drill Run | Ground | Phys | 80 | 95 | 12 | Contact | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Brick Break | Fighting | Phys | 75 | 100 | 16 | Contact | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Agility | Psychic | Stat | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| Throat Chop | Dark | Phys | 80 | 100 | 16 | Contact | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Knock Off | Dark | Phys | 65 | 100 | 20 | Contact | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Brutal Swing | Dark | Phys | 60 | 100 | 20 | Contact | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Assurance | Dark | Phys | 60 | 100 | 12 | Contact | This move's power is doubled if the target has already taken some damage in the same turn. |
| Thief | Dark | Phys | 60 | 100 | 20 | Contact | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Payback | Dark | Phys | 50 | 100 | 12 | Contact | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Iron Defense | Steel | Stat | - | - | 16 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |