Last updated: 2026-06-10

#0637
Related Pokemon
Contact with the Pokémon may burn the attacker.
Powers up Bug-type moves when the Pokémon's HP is low.
Season: シーズンM-2 (2026-06-10)
Moves
Item
Ability
Nature
AP Spreads
Physical Wall Setup Ace
Will-O-Wisp disables physical threats; Quiver Dance sweeps.
Volcarona
| HP | 192 | 32 | |
|---|---|---|---|
| Atk↓ | 72 | - | |
| Def↑ | 128 | 32 | |
| SpA | 155 | - | |
| SpD | 125 | - | |
| Spe | 122 | 2 |
Specializes EVs in HP and Defense, Will-O-Wisp or Morning SunVolcarona endurance setup-ace build that uses physical attackers as setup fodder. While surviving opponent's attacks, Quiver Dance stacks, Aims for sweep by raising Sp. Def and Speed — its composition.
Sent out against physical opponents, Burn strips damage while safely raising its own stats as the main role. Contact moves trigger the Ability Flame Body activation and
Sitrus Berry leverages to play tenaciously, Dominates opponents while further raising Sp. Atk with Fiery Dance — its role.
Pokémon that can tank Will-O-Wisp and Quiver Dance setups
Volcarona Will-O-Wisp halves Attack and Quiver Dance stat boosts reduce opponent damage, allowing it to overturn some type disadvantages. 4x weakness Rock moves and Taunt / WhirlwindWithout disruption from such moves, can use many Pokémon as setup fodder.
Example Favorable Matchups
Pokémon that learn Stealth Rock
Fire/Bug-type Volcarona Stealth Rock enters at 4x damage, so simply entering the field chips half of max HP.Since Stealth Rock is often deployed from the lead, including counter Pokémon is recommended.
Example Threats
Quiver Dance Stall
Quiver Dance setup with Leftovers + Giga Drain recovery.
Volcarona
| HP | 192 | 32 | |
|---|---|---|---|
| Atk↓ | 72 | - | |
| Def | 85 | - | |
| SpA | 157 | 2 | |
| SpD | 125 | - | |
| Spe↑ | 167 | 32 |
Quiver Danceboosting Sp.Atk/Sp.Def/Speed, Leftovers + Giga Drain heal while fighting — a setup ace + special wall build. Vs. contact moves, ability Flame Bodycauses Burnto disable physical attackers — also core gameplay.
Status moves for longevity
Giga DrainThis slot is Morning Sun or Substitutealso an option. Offense drops, but HP management eases and status disruption is blocked — longevity improves.
Deployed via revenge or switch-in vs. favorable foes, a role of boosting stats and sweeping as an ace. With high Sp.Def and recovery, special attackers become safe setup fodder.
Weak to Rock types and Unaware
4x weak to Rock, so taking hits or Stealth Rockhazards causes heavy damage. Therefore, avoid sending it out vs. Rock types.Also, the ability UnawareUnaware users negate boosts — fight with teammates.
Example Threats
Type
Category
Properties
57 / 57
| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Giga Impact | Normal | Phys | 150 | 90 | 8 | Contact | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Double-Edge | Normal | Phys | 120 | 100 | 16 | Contact | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Thrash | Normal | Phys | 120 | 100 | 12 | Contact | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Body Slam | Normal | Phys | 85 | 100 | 16 | Contact | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Hyper Beam | Normal | Spec | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Safeguard | Normal | Stat | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| Snore | Normal | Spec | 50 | 100 | 16 | Sound | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Round | Normal | Spec | 60 | 100 | 16 | Sound | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Morning Sun | Normal | Stat | - | - | 8 | The user restores its own HP. The amount of HP regained varies with the weather. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Screech | Normal | Stat | - | 85 | 20 | Sound | An earsplitting screech harshly lowers the target's Defense stat. |
| Whirlwind | Normal | Stat | - | - | 20 | Wind | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Trailblaze | Grass | Phys | 50 | 100 | 20 | Contact | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Solar Beam | Grass | Spec | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| Giga Drain | Grass | Spec | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Flare Blitz | Fire | Phys | 120 | 100 | 16 | ContactThaw | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Flame Charge | Fire | Phys | 50 | 100 | 20 | Contact | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Overheat | Fire | Spec | 130 | 90 | 8 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| Fire Blast | Fire | Spec | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| Heat Wave | Fire | Spec | 95 | 90 | 12 | Wind | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Flamethrower | Fire | Spec | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| Fiery Dance | Fire | Spec | 80 | 100 | 12 | Dance | Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat. |
| Mystical Fire | Fire | Spec | 75 | 100 | 12 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |
| Fire Spin | Fire | Spec | 35 | 85 | 16 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
| Will-O-Wisp | Fire | Stat | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| Sunny Day | Fire | Stat | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| Rain Dance | Water | Stat | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Wild Charge | Electric | Phys | 90 | 100 | 16 | Contact | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Lunge | Bug | Phys | 80 | 100 | 16 | Contact | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Leech Life | Bug | Phys | 80 | 100 | 12 | Contact | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Skitter Smack | Bug | Phys | 70 | 90 | 12 | Contact | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| U-turn | Bug | Phys | 70 | 100 | 20 | Contact | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Bug Bite | Bug | Phys | 60 | 100 | 20 | Contact | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Pounce | Bug | Phys | 50 | 100 | 20 | Contact | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Bug Buzz | Bug | Spec | 90 | 100 | 12 | Sound | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Struggle Bug | Bug | Spec | 50 | 100 | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. | |
| Quiver Dance | Bug | Stat | - | - | 20 | Dance | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| Rage Powder | Bug | Stat | - | - | 20 | Powder | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| String Shot | Bug | Stat | - | 95 | 20 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. | |
| Fly | Flying | Phys | 90 | 95 | 16 | Contact | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Acrobatics | Flying | Phys | 55 | 100 | 16 | Contact | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Dual Wingbeat | Flying | Phys | 40 | 90 | 12 | Contact | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Hurricane | Flying | Spec | 110 | 70 | 12 | Wind | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Air Slash | Flying | Spec | 75 | 95 | 16 | Cut | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Air Cutter | Flying | Spec | 60 | 95 | 20 | CutWind | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Tailwind | Flying | Stat | - | - | 16 | Wind | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Poison Jab | Poison | Phys | 80 | 100 | 20 | Contact | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Zen Headbutt | Psychic | Phys | 80 | 90 | 16 | Contact | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Psychic | Psychic | Spec | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| Calm Mind | Psychic | Stat | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Amnesia | Psychic | Stat | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
| Light Screen | Psychic | Stat | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |