If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Season: シーズンM-1 (2026-04-27)
Moves
Item
Ability
Nature
AP Spreads
Type
Category
Properties
52 / 52
| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Giga Impact | Normal | Phys | 150 | 90 | 8 | Contact | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Guillotine | Normal | Phys | - | 30 | 8 | Contact | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. |
| Hyper Beam | Normal | Spec | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Mean Look | Normal | Stat | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Scary Face | Normal | Stat | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Swords Dance | Normal | Stat | - | - | 20 | Dance | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Grass Knot | Grass | Spec | - | 100 | 20 | Contact | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Rain Dance | Water | Stat | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Thunder Wave | Electric | Stat | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| X-Scissor | Bug | Phys | 80 | 100 | 16 | ContactCut | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Aerial Ace | Flying | Phys | 60 | - | 20 | ContactCut | The user confounds the target with speed, then slashes. This attack never misses. |
| Air Slash | Flying | Spec | 75 | 95 | 16 | Cut | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Stone Edge | Rock | Phys | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| Rock Tomb | Rock | Phys | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| Stealth Rock | Rock | Stat | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| Sandstorm | Rock | Stat | - | - | 8 | Wind | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Poison Jab | Poison | Phys | 80 | 100 | 20 | Contact | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Dig | Ground | Phys | 80 | 100 | 12 | Contact | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Brick Break | Fighting | Phys | 75 | 100 | 16 | Contact | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Low Sweep | Fighting | Phys | 65 | 100 | 20 | Contact | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Reversal | Fighting | Phys | - | 100 | 16 | Contact | An all-out attack that becomes more powerful the less HP the user has. |
| Low Kick | Fighting | Phys | - | 100 | 20 | Contact | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Focus Blast | Fighting | Spec | 120 | 70 | 8 | Ball | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Quick Guard | Fighting | Stat | - | - | 16 | The user protects itself and its allies from priority moves. | |
| Zen Headbutt | Psychic | Phys | 80 | 90 | 16 | Contact | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Shadow Claw | Ghost | Phys | 70 | 100 | 16 | ContactCut | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Spite | Ghost | Stat | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| Foul Play | Dark | Phys | 95 | 100 | 16 | Contact | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Kowtow Cleave | Dark | Phys | 85 | - | 12 | ContactCut | The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses. |
| Throat Chop | Dark | Phys | 80 | 100 | 16 | Contact | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Lash Out | Dark | Phys | 75 | 100 | 8 | Contact | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Night Slash | Dark | Phys | 70 | 100 | 20 | ContactCut | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Sucker Punch | Dark | Phys | 70 | 100 | 8 | Contact | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Assurance | Dark | Phys | 60 | 100 | 12 | Contact | This move's power is doubled if the target has already taken some damage in the same turn. |
| Thief | Dark | Phys | 60 | 100 | 20 | Contact | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fling | Dark | Phys | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| Dark Pulse | Dark | Spec | 80 | 100 | 16 | Pulse | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Snarl | Dark | Spec | 55 | 95 | 16 | Sound | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Taunt | Dark | Stat | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| Torment | Dark | Stat | - | 100 | 16 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
| Iron Head | Steel | Phys | 80 | 100 | 16 | Contact | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Metal Burst | Steel | Phys | - | 100 | 12 | The user retaliates with much greater force against the opponent that last inflicted damage on it. | |
| Steel Beam | Steel | Spec | 140 | 95 | 8 | The user fires a beam of steel that it collected from its entire body. This also damages the user. | |
| Flash Cannon | Steel | Spec | 80 | 100 | 12 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
| Iron Defense | Steel | Stat | - | - | 16 | The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
| Metal Sound | Steel | Stat | - | 85 | 20 | Sound | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |