If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
The Pokémon's status conditions are cured when it switches out.
Powers up punching moves.
属性
分类
性质
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| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 抓 | 一般 | 物理 | 40 | 100 | 35 | 接触 | Hard, pointed, sharp claws rake the target to inflict damage. |
| 摔打 | 一般 | 物理 | 80 | 75 | 20 | 接触 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| 猛撞 | 一般 | 物理 | 90 | 85 | 20 | 接触 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| 舍身冲撞 | 一般 | 物理 | 120 | 100 | 16 | 接触 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 咬住 | 恶 | 物理 | 60 | 100 | 20 | 接触咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 叫声 | 一般 | 变化 | - | 100 | 40 | 声音 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 踢倒 | 格斗 | 物理 | - | 100 | 20 | 接触 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 电击 | 电 | 特殊 | 40 | 100 | 30 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 打雷 | 电 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接触 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 高速移动 | 超能力 | 变化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 电光一闪 | 一般 | 物理 | 40 | 100 | 20 | 接触 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 挥指 | 一般 | 变化 | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
| 高速星星 | 一般 | 特殊 | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 愤怒门牙 | 一般 | 物理 | - | 90 | 12 | 接触 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
| 电光 | 电 | 物理 | 65 | 100 | 20 | 接触 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 接棒 | 一般 | 变化 | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 再来一次 | 一般 | 变化 | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| 金属爪 | 钢 | 物理 | 50 | 95 | 35 | 接触 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 咬碎 | 恶 | 物理 | 80 | 100 | 16 | 接触咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 充电 | 电 | 变化 | - | - | 20 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | 接触 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 猛推 | 格斗 | 物理 | 15 | 100 | 20 | 接触 | The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row. |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 健美 | 格斗 | 变化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 近身战 | 格斗 | 物理 | 120 | 100 | 8 | 接触 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 种子炸弹 | 草 | 物理 | 80 | 100 | 16 | 弹 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 雷电牙 | 电 | 物理 | 65 | 95 | 16 | 接触咬 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| 放电 | 电 | 特殊 | 80 | 100 | 16 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 充电光束 | 电 | 特殊 | 50 | 90 | 12 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
| 电球 | 电 | 特殊 | - | 100 | 12 | 弹 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| 下盘踢 | 格斗 | 物理 | 65 | 100 | 20 | 接触 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 找伙伴 | 一般 | 变化 | - | 100 | 16 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
| 伏特替换 | 电 | 特殊 | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
| 电网 | 电 | 特殊 | 55 | 95 | 16 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. | |
| 疯狂伏特 | 电 | 物理 | 90 | 100 | 16 | 接触 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 嬉闹 | 妖精 | 物理 | 90 | 90 | 12 | 接触 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 怪异电波 | 电 | 变化 | - | 100 | 16 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
| 电气场地 | 电 | 变化 | - | - | 12 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | |
| 蹭蹭脸颊 | 电 | 物理 | 20 | 100 | 20 | 接触 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| 地狱突刺 | 恶 | 物理 | 80 | 100 | 16 | 接触 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 扑击 | 格斗 | 物理 | 80 | 100 | 12 | 接触 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 指导 | 格斗 | 变化 | - | - | 12 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| Tera Blast | 一般 | 特殊 | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | |
| Revival Blessing | 一般 | 变化 | - | - | 1 | The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP. | |
| Double Shock | 电 | 物理 | 120 | 100 | 5 | 接触 | The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type. |
| 闪电强袭 | 电 | 物理 | 100 | 95 | 16 | 接触 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| 快手还击 | 格斗 | 物理 | 65 | 100 | 16 | 接触 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |