最后更新日: 2026-06-10
Boosts the Pokémon's evasiveness in snow.
May disable a move that has dealt damage to the Pokémon.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
气势披带起点作成型
以气势披带为盾,以状态异常和撒菱制造起点的型
雪妖女
| HP | 147 | 2 | |
|---|---|---|---|
| 攻击↓ | 90 | - | |
| 防御 | 90 | - | |
| 特攻 | 132 | 32 | |
| 特防 | 90 | - | |
| 速度↑ | 178 | 32 |
特化特攻与速度努力值,
气势披带以为盾散布异常状态或陷阱的起点制造型雪妖女。鬼火或电磁波分用,整顿后续可有利作战的盘面的构成。
于先发登场,对比自身慢的对手以异常状态招式或撒菱等使用设置招式为主要角色。承受对手攻击一次同时诅咒之躯也可期待发动,安全展开我方王牌的工作。
极光幕始动型
超级进化时特性飘雪带来防御1.5倍、暴风雪必中、极光幕可使用的恩惠的型
超级雪妖女
| HP | 145 | - | |
|---|---|---|---|
| 攻击↓ | 90 | - | |
| 防御 | 91 | 1 | |
| 特攻 | 192 | 32 | |
| 特防 | 121 | 1 | |
| 速度↑ | 189 | 32 |
特殊累积攻击手型
以诡计提升特攻,以广阔技范围制压的型
超级雪妖女
| HP | 159 | 14 | |
|---|---|---|---|
| 攻击↓ | 90 | - | |
| 防御 | 90 | - | |
| 特攻 | 192 | 32 | |
| 特防 | 120 | - | |
| 速度↑ | 176 | 20 |
特攻和速度为主分配,活用超级进化的天气变化战斗的特殊攻击手型超级雪妖女。提升自身特攻的强化技诡计采用,接受天气恩惠以高威力本系等制压对手的构成。
从有利对面安全提升特攻,以高速度打出的广范围特殊招式击溃对手盘面。以超级进化将特性变为降雪变化让天气为雪,补强自身物理耐久,以高突破力和速度狙击全抜的工作。
以技范围取得效果绝佳的宝可梦
超级雪妖女技范围广,诡计累积后可一击倒下多只宝可梦。特别是副武器的十万伏特是补强主招式不擅长范围的招式,使用时意识。
从上方施加高火力的宝可梦
超级雪妖女速度种族值120是高水准,但耐久有不安。
讲究围巾或速度种族值输的宝可梦无法行动可能被击倒所以需要交替到候补的判断。
速度种族值排名
物理受型
HP和防御厚分配,以特性飘雪安全展开极光幕的物理受支援型
超级雪妖女
| HP | 177 | 32 | |
|---|---|---|---|
| 攻击↓ | 90 | - | |
| 防御↑ | 134 | 32 | |
| 特攻 | 160 | - | |
| 特防 | 122 | 2 | |
| 速度 | 140 | - |
HP和防御厚分配,利用超级进化后特性飘雪安全展开极光幕的物理受支援型超级雪妖女。撒娇削减物理攻击手火力的同时,分担痛楚搭配顽强留在盘面。
暴风雪和痛苦平分可变更
暴风雪和撒娇换为鬼火·祸不单行让物理宝可梦弱化同时造成大伤害也是一手。此外,分担痛楚换为诡计换为暴风雪提升的火力基底也推荐。
撒娇或极光幕展开,承接对手攻击同时减轻我方被害的缓冲角色。从高特攻打出必中暴风雪或分担痛楚使用,确保自身耐久同时削减对手运用可能。
以本系攻击弱点的特殊攻击手是弱点
被以本系攻击弱点的特殊攻击手攻击会造成大伤害,搭配后方宝可梦战斗很重要。此外,超级雪妖女有5个弱点易被攻击。
双打向胆小CS型
让天气为雪,以必中的「暴风雪」同时攻击2只的双打向型
超级雪妖女
| HP | 147 | 2 | |
|---|---|---|---|
| 攻击↓ | 90 | - | |
| 防御 | 90 | - | |
| 特攻 | 192 | 32 | |
| 特防 | 120 | - | |
| 速度↑ | 189 | 32 |
特攻和速度分配能力点数,特性降雪让天气为雪战斗的特殊攻击手型的超级雪妖女。在雪天气下必中的全体攻击暴风雪施加同时减轻我方被害的极光幕展开让盘面有利。
「冰冻之风」或「诡计」也推荐
冰冻之风或わるだくみ<card>もおすすめです。こごえるかぜは[span {"color":"red","text":"1ターンで2体の素早さを下げる"}]ことができます。<card>わるだくみ采用时,以我方宝可梦的看我嘛支援吧。
从高速度展开提升我方全体耐久基底的墙,以必中暴风雪削减对手全体始动役兼王牌角色。对冰招式不通的对手暗影球确保打点,对手集中攻击以守住防止生存的灵活运用可能。
让天气为雪以外的宝可梦是弱点
超级雪妖女的弱点是让天气为雪以外的宝可梦。天气为雪以外时极光幕失败,暴风雪命中率70%恢复。与棘手宝可梦对面时守住或交替,以我方招式击倒。
属性
分类
性质
68 / 68
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 气象球 | 一般 | 特殊 | 50 | 100 | 12 | 弹 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 挡路 | 一般 | 变化 | - | - | 8 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. | |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 分担痛楚 | 一般 | 变化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 神秘守护 | 一般 | 变化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 变化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 变化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 定身法 | 一般 | 变化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | 接触 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 鬼火 | 火 | 变化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 水之波动 | 水 | 特殊 | 60 | 100 | 20 | 波动 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Chilling Water | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 打雷 | 电 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 撒菱 | 地面 | 变化 | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| 冰柱坠击 | 冰 | 物理 | 85 | 90 | 12 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. | |
| Ice Spinner | 冰 | 物理 | 80 | 100 | 16 | 接触 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰冻牙 | 冰 | 物理 | 65 | 95 | 16 | 接触咬 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 雪崩 | 冰 | 物理 | 60 | 100 | 12 | 接触 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 冰砾 | 冰 | 物理 | 40 | 100 | 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
| 冰锥 | 冰 | 物理 | 25 | 100 | 20 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | |
| 三旋击 | 冰 | 物理 | 20 | 90 | 12 | 接触 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| 暴风雪 | 冰 | 特殊 | 110 | 70 | 8 | 风 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰冻光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰息 | 冰 | 特殊 | 60 | 90 | 12 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. | |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Snowscape | 冰 | 变化 | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| 极光幕 | 冰 | 变化 | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
| 黑雾 | 冰 | 变化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 精神强念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 封印 | 超能力 | 变化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 戏法 | 超能力 | 变化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 反射壁 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 光墙 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 灵骚 | 幽灵 | 物理 | 110 | 90 | 8 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| 潜灵奇袭 | 幽灵 | 物理 | 90 | 100 | 12 | 接触 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 祸不单行 | 幽灵 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽灵 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 同命 | 幽灵 | 变化 | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 怨恨 | 幽灵 | 变化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 诅咒 | 幽灵 | 变化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 咬碎 | 恶 | 物理 | 80 | 100 | 16 | 接触咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 咬住 | 恶 | 物理 | 60 | 100 | 20 | 接触咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 以牙还牙 | 恶 | 物理 | 50 | 100 | 12 | 接触 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 诡计 | 恶 | 变化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 掉包 | 恶 | 变化 | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| 假哭 | 恶 | 变化 | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接触 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |