最后更新日: 2026-06-10

#0660
相关宝可梦
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.
Doubles the Pokémon's Attack stat.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
气势披带攻击手型
以气势披带确保行动,以特性大力士让威力翻倍的物理技施加负担的型
掘地兔
| HP | 162 | 2 | |
|---|---|---|---|
| 攻击↑ | 118 | 32 | |
| 防御 | 97 | - | |
| 特攻↓ | 63 | - | |
| 特防 | 97 | - | |
| 速度 | 130 | 32 |
特性大力士使物理招式威力倍增,以气势披带确保行动的对面型掘掘兔。本系强力物理招式地震或泰山压顶压制,并以先制技电光一闪可进行缚技。
压制与挣扎可变更
泰山压顶和抓狂可自由变更。挣扎与气势披带搭配良好,搭配特性大力士可期待高火力因此可依自身队伍自由变更。
气势披带以其为盾承受对手1击,以高火力物理招式与先制技组合,从对面处理对手王牌担任阻击角色。即使对速度落后的对手,也能以气势披带承受后反击与先制技轻松掌控对打。
对主力武器无法通过的宝可梦较不利
对钢铠鸦等浮空钢属性宝可梦较不利。主力武器被半减以下,没有打点,会被对手掌控场面,请以后方宝可梦配合作战。
头巾攻击手型
持有讲究头巾提升奇袭性能和阻止者性能的型
掘地兔
| HP | 160 | - | |
|---|---|---|---|
| 攻击 | 76 | - | |
| 防御 | 97 | - | |
| 特攻↓ | 63 | - | |
| 特防 | 97 | - | |
| 速度↑ | 107 | - |
特化攻击与速度努力值,
讲究围巾补强速度从高速压制的物理攻击手型掘掘兔。特性大力士实质攻击力2倍,活用丰富物理副武器攻击广范围对手弱点。
疯狂伏特位置为选择候选
掘掘兔学会多种属性攻击招式。本系麻痹状态也可瞄准泰山压顶,可攻击妖精弱点的垃圾射击,可攻击飞行弱点的尖石攻击等为替换候选。
提升速度胜过本应抢先的对手,以高物理火力奇袭击倒对手的角色。本系地震另备有相性补完优秀的副武器,对高速攻击手抢先准确造成伤害运用可能。
对物理受宝可梦较不利
围巾掘掘兔无自主提升攻击力的手段,会被物理受宝可梦完全承受。以其他特攻宝可梦击败物理受宝可梦,或掌握选出时机应对。
属性
分类
性质
58 / 58
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百万吨重踢 | 一般 | 物理 | 120 | 75 | 8 | 接触 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 电光一闪 | 一般 | 物理 | 40 | 100 | 20 | 接触 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接触 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 愤怒门牙 | 一般 | 物理 | - | 90 | 12 | 接触 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵闹 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 变化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 剑舞 | 一般 | 变化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | 接触 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 冲浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 疯狂伏特 | 电 | 物理 | 90 | 100 | 16 | 接触 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 急速折返 | 虫 | 物理 | 70 | 100 | 20 | 接触 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 弹跳 | 飞行 | 物理 | 85 | 85 | 8 | 接触 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| 尖石攻击 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 沙暴 | 岩石 | 变化 | - | - | 8 | 风 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 垃圾射击 | 毒 | 物理 | 120 | 80 | 8 | 接触 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 污泥炸弹 | 毒 | 特殊 | 90 | 100 | 12 | 弹 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 十万马力 | 地面 | 物理 | 95 | 95 | 12 | 接触 | The user fiercely attacks the target using its entire body. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接触 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺脚 | 地面 | 物理 | 75 | 100 | 12 | 接触 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 流沙地狱 | 地面 | 物理 | 35 | 85 | 16 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | |
| 地裂 | 地面 | 物理 | - | 30 | 8 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 热沙大地 | 地面 | 特殊 | 70 | 100 | 12 | 解冻 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| 泥巴射击 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 掷泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 撒菱 | 地面 | 变化 | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 蛮力 | 格斗 | 物理 | 120 | 100 | 8 | 接触 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 臂锤 | 格斗 | 物理 | 100 | 90 | 12 | 接触拳 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 踢倒 | 格斗 | 物理 | - | 100 | 20 | 接触 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 健美 | 格斗 | 变化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移动 | 超能力 | 变化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 欺诈 | 恶 | 物理 | 95 | 100 | 16 | 接触 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 狂舞挥打 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙还牙 | 恶 | 物理 | 50 | 100 | 12 | 接触 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 铁尾 | 钢 | 物理 | 100 | 75 | 16 | 接触 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 铁头 | 钢 | 物理 | 80 | 100 | 16 | 接触 | The user slams the target with its steel-hard head. This may also make the target flinch. |