屬性
分類
對象
性質
52 / 52
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 對象 | 效果 |
|---|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | 對方1隻 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | 對方1隻 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | 對方1隻 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | 對方1隻 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | 對方隨機1隻 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 長嚎 | 一般 | 變化 | - | - | 20 | 聲音 | 我方全體 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| 哈欠 | 一般 | 變化 | - | - | 12 | 對方1隻 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 幫助 | 一般 | 變化 | - | - | 20 | 我方 | The user assists an ally by boosting the power of that ally's attack. | |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | 對方1隻 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 夢話 | 一般 | 變化 | - | - | 12 | 自己 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | 對方1隻 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | 自己 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | 對方1隻 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | 自己 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | 自己 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 定身法 | 一般 | 變化 | - | 100 | 20 | 對方1隻 | For four turns, the target will be unable to use whichever move it last used. | |
| 吼叫 | 一般 | 變化 | - | - | 20 | 聲音 | 對方1隻 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 火焰牙 | 火 | 物理 | 65 | 95 | 16 | 接觸咬 | 對方1隻 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| 鬼火 | 火 | 變化 | - | 85 | 16 | 對方1隻 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | 全場 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | 全場 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電牙 | 電 | 物理 | 65 | 95 | 16 | 接觸咬 | 對方1隻 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | 全場 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | 對方1隻 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | 全體 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | 對方1隻 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | 對方1隻 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 冰凍牙 | 冰 | 物理 | 65 | 95 | 16 | 接觸咬 | 對方1隻 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 撲擊 | 格鬥 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 精神之牙 | 超能力 | 物理 | 85 | 100 | 12 | 接觸咬 | 對方1隻 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | 對方1隻 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 交換場地 | 超能力 | 變化 | - | - | 16 | 自己 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | |
| 戲法 | 超能力 | 變化 | - | 100 | 12 | 對方1隻 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | 自己 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 靈騷 | 幽靈 | 物理 | 110 | 90 | 8 | 對方1隻 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 12 | 接觸 | 對方1隻 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 扫墓 | 幽靈 | 物理 | 50 | 100 | 12 | 對方1隻 | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. | |
| 影子偷襲 | 幽靈 | 物理 | 40 | 100 | 20 | 接觸 | 對方1隻 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 12 | 對方1隻 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 16 | 對方1隻 | The user makes the target see a frightening mirage. It inflicts 50 HP of damage. | |
| 同命 | 幽靈 | 變化 | - | - | 8 | 自己 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| 奇異之光 | 幽靈 | 變化 | - | 100 | 12 | 對方1隻 | The target is exposed to a sinister ray that causes confusion. | |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | 對方1隻 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | 對方1隻 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | 對方1隻 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 大聲咆哮 | 惡 | 特殊 | 55 | 95 | 16 | 聲音 | 對方全體 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 臨別禮物 | 惡 | 變化 | - | 100 | 12 | 對方1隻 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | |
| 嬉鬧 | 妖精 | 物理 | 90 | 90 | 12 | 接觸 | 對方1隻 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 撒嬌 | 妖精 | 變化 | - | 100 | 20 | 對方1隻 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |