最後更新日: 2026-06-10
Boosts the Pokémon's Speed stat in harsh sunlight.
The Pokémon's insomnia prevents it from falling asleep.
Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
寄生種子替身心情多變型
持有剩飯,以替身和守住爭取時間,瞄準心情多變能力上升的型
狠辣椒
| HP | 161 | 21 | |
|---|---|---|---|
| 攻擊↓ | 115 | - | |
| 防禦 | 85 | - | |
| 特攻 | 128 | - | |
| 特防 | 98 | 13 | |
| 速度↑ | 139 | 32 |
將努力值分配於HP、特防、速度,
吃剩的東西持有此物提升長期戰生存力的辣椒龍。替身或守住爭取回合,藉特性反覆無常每回合變動能力創造有利狀況的構成。
寄生種子奪取對手HP同時回復,替身和守住活用爭取時間的角色。心情不定等待所需能力上升同時,以能力上升與固定傷害削減困住對手運用為基本。
物理耐久型
以特性飛出的哈瓦那讓對手燒傷,對物理攻擊手耐久的型
超級狠辣椒
| HP | 172 | 32 | |
|---|---|---|---|
| 攻擊↓ | 142 | - | |
| 防禦↑ | 150 | 32 | |
| 特攻 | 160 | 2 | |
| 特防 | 105 | - | |
| 速度 | 95 | - |
Mega進化後的特性辣椒噴發使對手灼傷狀態降低攻擊,寄生種子配合逐步削血的物理受寶可夢。儘早Mega進化,讓對手寶可夢燒傷。
以妒火能阻止強化技
噴射火焰威力高PP多,但追加效果灼傷狀態使其陷入的機率為10%。妒火是使用前能力提升的對手必定燒傷。能防止在燒傷前被累積能力強行突破。
以燒傷攻擊減半和寄生種子回復承受物理攻擊手的角色。與其他物理受寶可夢不同,支援後方寶可夢的性能高,對棘手特殊攻擊手至少能灼傷狀態造成傷害。
不擅應對不受燒傷影響的對手
Mega干香奈耶物理特殊耐久數值都不高,不受燒傷影響的火系和特殊攻擊手是棘手對手。準備水系或特殊耐久高的交代對象覆蓋弱點。
雙打向激怒粉型
以激怒粉承接對我方的招式,以特性讓對手燒傷的雙打向型
超級狠辣椒
| HP | 172 | 32 | |
|---|---|---|---|
| 攻擊↓ | 142 | - | |
| 防禦↑ | 143 | 25 | |
| 特攻 | 158 | - | |
| 特防 | 114 | 9 | |
| 速度 | 95 | - |
將努力值分配於HP與防禦,憤怒粉將對手攻擊集中於自身保護我方的支援型超級辣椒龍。活用超級進化的能力上升於耐久,承受攻擊同時藉特性使對手陷入燒傷狀態為。
也推薦過熱
噴射火焰代替,過熱也推薦。過熱威力高,可一擊擊倒邪惡茶等。
憤怒粉以承擔對手單體攻擊使相鄰我方王牌安全行動盾的角色。對自身集中攻擊守住防住,活用固定傷害與回復長時間佔場削減對手的耐久行動。
火屬性或特攻型
火屬性灼傷狀態不會變為,因此較不利。另外,特攻型即使陷入燒傷狀態,也無法降低招式傷害。隊伍中也採用能擊敗火屬性或特攻型的寶可夢吧。
屬性
分類
性質
48 / 48
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 12 | 接觸 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 憤怒門牙 | 一般 | 物理 | - | 90 | 12 | 接觸 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 種子炸彈 | 草 | 物理 | 80 | 100 | 16 | 彈 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 青草滑梯 | 草 | 物理 | 55 | 100 | 20 | 接觸 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 種子機關槍 | 草 | 物理 | 25 | 100 | 20 | 彈 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| 飛葉風暴 | 草 | 特殊 | 130 | 90 | 8 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 彈 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 終極吸取 | 草 | 特殊 | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 辣椒精华 | 草 | 變化 | - | - | 16 | The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat. | |
| 青草場地 | 草 | 變化 | - | - | 12 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |
| 煩惱種子 | 草 | 變化 | - | 100 | 12 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |
| 扎根 | 草 | 變化 | - | - | 20 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | |
| 生長 | 一般 | 變化 | - | - | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| 寄生種子 | 草 | 變化 | - | 90 | 12 | A seed is planted on the target. It steals some HP from the target every turn. | |
| 閃焰衝鋒 | 火 | 物理 | 120 | 100 | 16 | 接觸解凍 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| 豁出去 | 火 | 物理 | 75 | 100 | 12 | 接觸 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 火焰牙 | 火 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| 過熱 | 火 | 特殊 | 130 | 90 | 8 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| 妒火 | 火 | 特殊 | 70 | 100 | 8 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | |
| 火焰旋渦 | 火 | 特殊 | 35 | 85 | 16 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
| 鬼火 | 火 | 變化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 雷電牙 | 電 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| 憤怒粉 | 蟲 | 變化 | - | - | 20 | 粉 | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |