最後更新日: 2026-06-10

#0660
相關寶可夢
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.
Doubles the Pokémon's Attack stat.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
氣勢披帶攻擊手型
以氣勢披帶確保行動,以特性大力士讓威力翻倍的物理技施加負擔的型
掘地兔
| HP | 162 | 2 | |
|---|---|---|---|
| 攻擊↑ | 118 | 32 | |
| 防禦 | 97 | - | |
| 特攻↓ | 63 | - | |
| 特防 | 97 | - | |
| 速度 | 130 | 32 |
特性大力士使物理招式威力倍增,以氣勢披帶確保行動的對面型掘掘兔。本系強力物理招式地震或泰山壓頂壓制,並以先制技電光一閃可進行縛技。
壓制與掙扎可變更
泰山壓頂和抓狂可自由變更。掙扎與氣勢披帶搭配良好,搭配特性大力士可期待高火力因此可依自身隊伍自由變更。
氣勢披帶以其為盾承受對手1擊,以高火力物理招式與先制技組合,從對面處理對手王牌擔任阻擊角色。即使對速度落後的對手,也能以氣勢披帶承受後反擊與先制技輕鬆掌控對打。
對主力武器無法通過的寶可夢較不利
對鋼鎧鴉等浮空鋼屬性寶可夢較不利。主力武器被半減以下,沒有打點,會被對手掌控場面,請以後方寶可夢配合作戰。
頭巾攻擊手型
持有講究頭巾提升奇襲性能和阻止者性能的型
掘地兔
| HP | 160 | - | |
|---|---|---|---|
| 攻擊 | 76 | - | |
| 防禦 | 97 | - | |
| 特攻↓ | 63 | - | |
| 特防 | 97 | - | |
| 速度↑ | 107 | - |
特化攻擊與速度努力值,
講究圍巾補強速度從高速壓制的物理攻擊手型掘掘兔。特性大力士實質攻擊力2倍,活用豐富物理副武器攻擊廣範圍對手弱點。
瘋狂伏特位置為選擇候選
掘掘兔學會多種屬性攻擊招式。本系麻痺狀態也可瞄準泰山壓頂,可攻擊妖精弱點的垃圾射擊,可攻擊飛行弱點的尖石攻擊等為替換候選。
提升速度勝過本應搶先的對手,以高物理火力奇襲擊倒對手的角色。本系地震另備有相性補完優秀的副武器,對高速攻擊手搶先準確造成傷害運用可能。
對物理受寶可夢較不利
圍巾掘掘兔無自主提升攻擊力的手段,會被物理受寶可夢完全承受。以其他特攻寶可夢擊敗物理受寶可夢,或掌握選出時機應對。
屬性
分類
性質
58 / 58
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 8 | 接觸 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接觸 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 憤怒門牙 | 一般 | 物理 | - | 90 | 12 | 接觸 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 變化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 瘋狂伏特 | 電 | 物理 | 90 | 100 | 16 | 接觸 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 彈跳 | 飛行 | 物理 | 85 | 85 | 8 | 接觸 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 污泥炸彈 | 毒 | 特殊 | 90 | 100 | 12 | 彈 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 十萬馬力 | 地面 | 物理 | 95 | 95 | 12 | 接觸 | The user fiercely attacks the target using its entire body. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 流沙地獄 | 地面 | 物理 | 35 | 85 | 16 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | |
| 地裂 | 地面 | 物理 | - | 30 | 8 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 熱沙大地 | 地面 | 特殊 | 70 | 100 | 12 | 解凍 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 撒菱 | 地面 | 變化 | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 蠻力 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 臂錘 | 格鬥 | 物理 | 100 | 90 | 12 | 接觸拳 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 健美 | 格鬥 | 變化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移動 | 超能力 | 變化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 欺詐 | 惡 | 物理 | 95 | 100 | 16 | 接觸 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 鐵頭 | 鋼 | 物理 | 80 | 100 | 16 | 接觸 | The user slams the target with its steel-hard head. This may also make the target flinch. |