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Li Bei Wen

Li Bei Wen

Wanted visitorsLower Levels

Money and reputation are base values, before difficulty and starting perk adjustments.

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About

Wanted chemist seeking supplies

Li Bei Wen, a wanted chemist, sells Nomore Injectors and, if you let him go, later asks you for Chemical Supplies. Each Chemical Supplies (Common) you give brings his thank-you visit sooner and each Chemical Supplies (Restricted) sooner still, down to 2 days. If you help, he brings Li Bei Wen's Nomore Formula and 2 very pure Nomore Injectors; if he is captured, he stops coming.

Priority by specialization

  • Apprentice

    Priority
    AUseful in the right situation
    Why it matters
    As Apprentice, his gift is a possible side income after donating chemicals, but do not spend rent money buying supplies solely for it.
  • Water Merchant

    Priority
    BOrdinary response is enough
    Why it matters
    As Water Merchant, he does not unlock production of bottled water; respond according to spare chemicals or the immediate 400 base bounty.
  • Fence

    Priority
    AUseful in the right situation
    Why it matters
    As Fence, his discounted injectors and later gift are resale opportunities if spare chemical supplies are available; otherwise the 400 base bounty is immediate cash.
  • Rock Bottom

    Priority
    AUseful in the right situation
    Why it matters
    As Rock Bottom, his gift is a possible side income after donating chemicals, but do not spend rent money buying supplies solely for it.
  • Hydroponic Farmer

    Priority
    BOrdinary response is enough
    Why it matters
    As Hydroponic Farmer, he does not unlock production of crops, coffee and wine; respond according to spare chemicals or the immediate 400 base bounty.
  • Gunsmith

    Priority
    BOrdinary response is enough
    Why it matters
    As Gunsmith, he does not unlock production of firearms and gun parts; respond according to spare chemicals or the immediate 400 base bounty.
  • Chemist

    Priority
    SPrepare for this customer
    Why it matters
    As Chemist, his chemical-supply request competes directly with production materials, but preserving him yields a formula note and two very pure injectors; choose how much time and stock to commit.
  • Rat Wrangler

    Priority
    BOrdinary response is enough
    Why it matters
    As Rat Wrangler, he does not unlock production of meat from your rats; respond according to spare chemicals or the immediate 400 base bounty.
  • Aquafarmer

    Priority
    BOrdinary response is enough
    Why it matters
    As Aquafarmer, he does not unlock production of fish and roe; respond according to spare chemicals or the immediate 400 base bounty.
SPrepare for this customer
A seller of goods that are hard to get elsewhere, equipment, a reward or an unlock the specialization's route depends on, a deadline or branch to decide in advance, or a danger of major loss such as game over, arrest or confiscation makes advance preparation worthwhile. A high priority does not mean every purchase or report is recommended.
AUseful in the right situation
A main buyer of your goods, a seller of some of your inputs, a side income, optional input, reputation opportunity or conditional risk matters when the matching stock, branch or cash need exists. Check the condition before reserving scarce money or goods.
BOrdinary response is enough
The specialization does not normally depend on this customer's goods or outcome. Serve an appropriate incidental trade when the visitor comes without planning the business around it; a low priority does not remove legal or safety consequences.

Events

Quick summary

Visit 1

When
From day 14 (day 5 if you chose Skip Intro), a wanted customer can come on any day, at most one a day. A visit is rare on the first day without one, but the chance rises with each further day without one, and once 16 days have passed without one, it is certain. The visitor is picked evenly from the candidates who have not come yet (7 at the start), so the fewer are left, the likelier it is to be this person. Known Snitch prevents this visit.
What happens
He sells 8 Nomore Injectors, with 50% off if you buy all of them (Wholesale), and may later ask for your help.

Choices

Complete a trade and let the visitor leave

  • Buy or sell the listed goods under the usual budget and price rules. What you pay or receive depends on the deal; there is no fixed story reward.
  • Whether or not you trade, if you let him leave without reporting him, he comes back 3 days later to ask for supplies.

Let the visitor leave without a deal

  • The visit ends with no deal and no bounty. Later visits listed for this person still follow their own conditions.
  • Whether or not you trade, if you let him leave without reporting him, he comes back 3 days later to ask for supplies.

Press Report and hear the plea or warning

  • The first time you press Report, the visitor pleads or warns you instead, and no report is made. You can then let them go or press Report again.

Report to Security (base bounty 400)

Needs

  • You can report as long as you have not shot, and have not used Blackmail or Threaten on this visitor while bargaining. If your first press is met with a plea, press Report again.
  • Reporting a wanted person is always valid: you get a 400-credit bounty and 5 Security reputation, and your reputation with the visitor's faction changes by -6 (before perk and difficulty adjustments).
  • Once he is captured, his supply and thank-you visits no longer happen.

Recommended response

Spare him if you can supply spare chemicals later and want the formula note and two very pure injectors; you do not have to buy his first eight-injector offer to preserve that route. The 50% wholesale offer is a purchase, not a free reward. Reporting gives base bounty 400, base Security reputation +5 and Lower Levels reputation −6, and cancels the supply and gift visits; the first report press can be only a plea.

Notes

  • His first visit is 50% off if you buy everything (a discount, not a markup). The first time you press Report he pleads; pressing again reports him.
  • Reputation numbers are before perk and difficulty adjustments (see the reputation rules).

Visit 2

When
First 3 days after you let him leave unreported. If you give him no chemicals, he asks again 7 days after that visit. He does not come once captured, or with Known Snitch. You do not need any chemicals for him to come.
What happens
He accepts Chemical Supplies (Common) and Chemical Supplies (Restricted) as donations; how many you give decides when his thank-you visit comes.

Choices

Give him one or more Chemical Supplies

Needs

  • Hand over at least one Chemical Supplies (Common) or Chemical Supplies (Restricted).
  • Buy or sell the listed goods under the usual budget and price rules. What you pay or receive depends on the deal; there is no fixed story reward.
  • Each one you give is counted by type. You get no fixed cash reward for them.
  • If you gave at least one, he comes back with a reward, and the more you gave, the sooner: 1 Restricted brings him sooner than 1 Common, and 4 Common or 3 Restricted give the 2-day minimum.
  • Once what you have given brings the wait down to 2 days, he takes no more and ends the conversation.

Let him leave without any chemicals

Needs

  • You gave him no Chemical Supplies during this visit.
  • If you give nothing, he asks again 7 days later instead of bringing the reward.

Report to Security (base bounty 400)

Needs

  • You can report as long as you have not shot, and have not used Blackmail or Threaten on this visitor while bargaining. If your first press is met with a plea, press Report again.
  • Reporting a wanted person is always valid: you get a 400-credit bounty and 5 Security reputation, and your reputation with the visitor's faction changes by -6 (before perk and difficulty adjustments).
  • Once he is captured, his supply and thank-you visits no longer happen.

Recommended response

Give spare Chemical Supplies (Common) or Chemical Supplies (Restricted) for the gift route: each one shortens the wait after the supply visit, a restricted one more than a common one, and four common or three restricted reach the two-day minimum; he stops accepting more once that minimum is reached. Giving nothing schedules another request seven days later, while reporting takes the 400 base bounty and ends the gift route. Commit only chemicals you can spare rather than sacrificing an entire production batch to save time.

Notes

  • Only what you give during a single visit counts; nothing carries over between his visits.
  • Reputation numbers are before perk and difficulty adjustments (see the reputation rules).

Visit 3

When
After the supply visit, he comes back after 17 days minus 4 for each Chemical Supplies (Common) and 7 for each Chemical Supplies (Restricted) you gave, but no sooner than 2 days. You must have given at least one. He does not come once captured, or with Known Snitch; there is no chance roll.
What happens
He brings Li Bei Wen's Nomore Formula and 2 very pure Nomore Injectors as thanks.

Choices

Finish the conversation and receive the gifts; no dialogue choice

  • You receive Li Bei Wen's Nomore Formula (value 400) and 2 Nomore Injectors of 99–100% purity, as your own items. The formula's value is not paid out as cash.
  • This is his last visit.

Report to Security (base bounty 400)

Needs

  • You can report as long as you have not shot, and have not used Blackmail or Threaten on this visitor while bargaining. If your first press is met with a plea, press Report again.
  • Reporting a wanted person is always valid: you get a 400-credit bounty and 5 Security reputation, and your reputation with the visitor's faction changes by -6 (before perk and difficulty adjustments).
  • Once he is captured, his supply and thank-you visits no longer happen.

Recommended response

Finishing the conversation awards the formula note and two injectors at 99–100% purity; the note's value of 400 is an item value, not cash paid to you. Reporting is a separate 400 base-bounty decision with base Security reputation +5 and Lower Levels reputation −6, so do not assume it is an automatic bonus added to the completed gift scene. This is the final planned visit rather than a repeating source of free injectors.

Notes

  • Reputation numbers are before perk and difficulty adjustments (see the reputation rules).

Reporting

Base bounty
400
Lower Levels reputation
-6

Every correct report of a wanted visitor also gives +5 Security reputation.