最後更新日: 2026-06-10

#0902
Boosts the Pokémon's Speed stat in rain.
Powers up moves of the same type as the Pokémon.
The Pokémon's moves are unimpeded by the Ability of the target.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
披帶CS適應力型
以氣勢披帶獲得行動保證,以特性適應力提升威力的技擊倒對手的對面攻擊手型
Female 幽尾玄魚
| HP | 195 | - | |
|---|---|---|---|
| 攻擊↓ | 100 | - | |
| 防禦 | 85 | - | |
| 特攻↑ | 167 | 32 | |
| 特防 | 97 | 2 | |
| 速度 | 130 | 32 |
頭巾攻擊手型
在比賽終盤以適應力加乘的供電從後方狙擊全抜的型
幽尾玄魚
| HP | 197 | 2 | |
|---|---|---|---|
| 攻擊 | 164 | 32 | |
| 防禦 | 85 | - | |
| 特攻↓ | 90 | - | |
| 特防 | 95 | - | |
| 速度↑ | 143 | 32 |
披帶清掃手型
以氣勢披帶的行動保證在比賽終盤以供電進行清掃的物理王牌型
幽尾玄魚
| HP | 197 | 2 | |
|---|---|---|---|
| 攻擊↑ | 180 | 32 | |
| 防禦 | 85 | - | |
| 特攻↓ | 90 | - | |
| 特防 | 95 | - | |
| 速度 | 130 | 32 |
雙打向頭巾適應力型
以道具提升速度,以特性適應力提升供電的威力的雙打向型
幽尾玄魚
| HP | 195 | - | |
|---|---|---|---|
| 攻擊↑ | 180 | 32 | |
| 防禦 | 87 | 2 | |
| 特攻↓ | 90 | - | |
| 特防 | 95 | - | |
| 速度 | 130 | 32 |
雙打向披帶迅泳型
雨時以特性速度2倍,水招式或供電強力的雙打向型
幽尾玄魚
| HP | 195 | - | |
|---|---|---|---|
| 攻擊↑ | 180 | 32 | |
| 防禦 | 87 | 2 | |
| 特攻↓ | 90 | - | |
| 特防 | 95 | - | |
| 速度 | 130 | 32 |
特性悠游自如造成的速度補強和
氣勢披帶行動保證活用,雨下從上方攻擊物理攻擊手型。攻擊和速度特化,提升擊倒對手性能。
水技高威力波動猛擊也是候選
水流裂破的位置,可使用更高威力的波动冲也可。但,反動傷害自主消除氣勢披帶效果要注意。
雨狀態提升速度,我方倒下越多威力越強的拜墓或同屬性技水流裂破一掃對手的王牌角色。守住與我方連攜操作盤面,對削血對手水流噴射確實處理的動作。
不擅應對改變天氣或以先制技牽制的寶可夢
以雨狀態運用為基本,天氣被改變無法發揮本領。特別是Mega雪妖女和阿羅拉九尾從上方突弱點不利。其他還有特性膽量造成的擊掌奇襲→突襲以牽制的Mega袋獸也是棘手。
屬性
分類
性質
49 / 49
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 大鬧一番 | 一般 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接觸 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 波动冲 | 水 | 物理 | 120 | 100 | 12 | 接觸 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| 水流裂破 | 水 | 物理 | 85 | 100 | 12 | 接觸 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| 攀瀑 | 水 | 物理 | 80 | 100 | 16 | 接觸 | The user charges at the target and may make it flinch. |
| 快速折返 | 水 | 物理 | 60 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 水流噴射 | 水 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 水炮 | 水 | 特殊 | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| 濁流 | 水 | 特殊 | 90 | 85 | 12 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 水之波動 | 水 | 特殊 | 60 | 100 | 20 | 波動 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 潮旋 | 水 | 特殊 | 35 | 85 | 16 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | |
| 浸水 | 水 | 變化 | - | 100 | 20 | The user shoots a torrent of water that changes the target's type to Water. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雙刃頭錘 | 岩石 | 物理 | 150 | 80 | 8 | 接觸 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 冰凍牙 | 冰 | 物理 | 65 | 95 | 16 | 接觸咬 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 雪景 | 冰 | 變化 | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| 精神之牙 | 超能力 | 物理 | 85 | 100 | 12 | 接觸咬 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移動 | 超能力 | 變化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 12 | 接觸 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 扫墓 | 幽靈 | 物理 | 50 | 100 | 12 | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 奇異之光 | 幽靈 | 變化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 逆鱗 | 龍 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 鱗射 | 龍 | 物理 | 25 | 90 | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | |
| 咬碎 | 惡 | 物理 | 80 | 100 | 16 | 接觸咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |