When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
賽季: シーズンM-1 (2026-04-27)
招式
持有物
特性
性格
屬性
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| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 渴望 | 一般 | 物理 | 60 | 100 | 20 | 接觸 | The user endearingly approaches the target, then steals the target's held item. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 12 | 接觸 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 掃尾拍打 | 一般 | 物理 | 25 | 85 | 12 | 接觸 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 搔癢 | 一般 | 變化 | - | 100 | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. | |
| 哈欠 | 一般 | 變化 | - | - | 12 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 祈願 | 一般 | 變化 | - | - | 12 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 自我暗示 | 一般 | 變化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 接棒 | 一般 | 變化 | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 神秘守護 | 一般 | 變化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 黑色目光 | 一般 | 變化 | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 彈 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 充電光束 | 電 | 特殊 | 50 | 90 | 12 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 快速防守 | 格鬥 | 變化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 廣域戰力 | 超能力 | 特殊 | 80 | 100 | 12 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | |
| 精神衝擊 | 超能力 | 特殊 | 80 | 100 | 12 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 聲音 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| 輔助力量 | 超能力 | 特殊 | 20 | 100 | 12 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
| 精神場地 | 超能力 | 變化 | - | - | 12 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
| 魔法空間 | 超能力 | 變化 | - | - | 12 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |
| 奇妙空間 | 超能力 | 變化 | - | - | 12 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |
| 戲法空間 | 超能力 | 變化 | - | - | 8 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| 重力 | 超能力 | 變化 | - | - | 8 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 封印 | 超能力 | 變化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 特性互換 | 超能力 | 變化 | - | - | 12 | The user employs its psychic power to exchange Abilities with the target. | |
| 扮演 | 超能力 | 變化 | - | - | 12 | The user mimics the target completely, copying the target's Ability. | |
| 戲法 | 超能力 | 變化 | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 反射壁 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| 光牆 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 突襲 | 惡 | 物理 | 70 | 100 | 8 | 接觸 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 詭計 | 惡 | 變化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 假哭 | 惡 | 變化 | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 嬉鬧 | 妖精 | 物理 | 90 | 90 | 12 | 接觸 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 魅誘之聲 | 妖精 | 特殊 | 80 | 100 | 12 | 聲音 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 薄霧場地 | 妖精 | 變化 | - | - | 12 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
| 撒嬌 | 妖精 | 變化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
| 預知未來 | 超能力 | 特殊 | 120 | 100 | 12 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 神通力 | 超能力 | 特殊 | 80 | 100 | 20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |