Budsquire (Towerwood Form): habitat, evolution and stats
Where to find Budsquire (Towerwood Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.
Budsquire (Towerwood Form)
- Elements
- Grass
- Roles
- DPS
- Stage
- Lumin Stage
- Homeland Ability
Lv.1
Lv.1
The thorn in Budsquire’s hand may be soft and fragile, but its courage is not. To protect what it holds dear, it follows Thornblade without hesitation.
Evolution
Forms
- Basic Form
- Towerwood Form
Trait
- Sword Dance
Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Evolution requirements
Evolves into
Change Form (game data)
| Form | Cost |
|---|---|
| Budsquire | |
| Budsquire (Towerwood Form) |
Recommended build
Recommended personalityENTJ
- EnergeticATK +2%, BREAK +2%
- NimbleCrit Rate +5%
- TenaciousP.DEF +6%
- JudiciousHP +4%
Recommended potential
ATK
Recommended Held Item
Aniimo Ability
Type Matchups
- ×1.6
- FireWindDark
- ×1
- LightningLightIce
- ×0.625
- GrassEarthWater
Habitats
Habitat areas: Rosetower Woods
Bloom (Nearest: Whiterose Tower, Zephyrus Landbridge, Rosetower Woods, Hot Spring Reef, Sea of Flowers)
- Rosetower Woods
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A DPS in the Lumin Stage. Its total stat value is Low overall. Judging by what its skills and trait actually do, it is a front-line attacker that opens up and pushes damage.
Rosetower Woods is the only place it turns up, so that is where you farm for it. Evolving into Thornblade needs Lv. 27 plus 2 more conditions, so set up a situation where you can meet them before evolving. Put its Potential development into ATK — average across all Aniimo, so raising it is what gives this Aniimo a role. Of the four Personality letters, N (Crit Rate +5%) does the most here, since it boosts Damage.
Performance
- It ramps up through stacks, so it performs better in drawn-out fights than in quick bursts
- It can raise its crit, so there is upside on its damage ceiling
- Its trait lines up with its DPS role, so it does more than the raw numbers suggest
Strengths
- It deals 1.6x to Earth, Water, so you can pick it specifically for those fights
- It cuts Grass, Earth, Water attacks to 0.625x, so it can afford to tank those enemies
Watch out for
- Its durability is Low, so pair it with an ally that heals or shields
- Its energy regen is Below average, so it is not built for firing skills back to back
- It takes 1.6x from Fire, Wind, Dark attacks, so keep it off the field against those enemies
- With only 2 combat skills, it has little room to adapt its rotation
Role aptitude(relative to all Aniimo)
- Damage
- ★★★☆☆Average
- Break
- ★☆☆☆☆Low
- Durability
- ★☆☆☆☆Low
- Energy regen
- ★★☆☆☆Below average
- Exploration
- ☆☆☆☆☆None
Aniimo to team up with(picked from skill and trait effects that combine well)
- CrocobaskGrassWater
Raises the team's Grass damage
- GlameepGrassWater
Strips Grass resistance, making this Aniimo's attacks land harder
- GlacyWaterIce
Heals allies, covering for this Aniimo's low durability
- GracewingWind
Heals allies, covering for this Aniimo's low durability
Combat
Enters a defensive stance, reducing damage taken by 20%. While in this state, it counters when attacked. If attacked just as the skill is used, its Crit Rate increases by 30% for 15s.
Thrusts toward the target. On hit, increases this Aniimo’s Crit Rate by 15% for 15s.
Innate
- ATKPower 6
Wields the power of grass to attack targets at close range.
Aniilog topics (game data)
| Topic | Stages | Topic Rewards |
|---|---|---|
| Defeat this Aniimo | Stages
| Topic Rewards |
| Catch this Aniimo | Stages
| Topic Rewards |
| Complete the evolution of this Aniimo | Stages
| Topic Rewards |
| Defeat this Aniimo using a Fire skill | Stages
| Topic Rewards |




