Flameruff (Highland Form): habitat, evolution and stats
Where to find Flameruff (Highland Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.
Flameruff (Highland Form)
- Elements
- FireEarth
- Roles
- DPS
- Stage
- Gamma Stage
- Homeland Ability
Lv.1
Lv.2
Lv.2
Flameruffs living in the mountains have perfect camouflage and lava-coated claws for running in extremely hot areas.
Evolution
Forms
- Basic Form
- Highland Form
- Timberline Form
Trait
Increases damage dealt to elementally countered targets by 25%.
Mobility
- Hustle
Enters the Hustle state to move at high speed by continuously consuming stamina.
Evolution requirements
Evolve into this Aniimo
Emberpup (Highland Form)- Emberpup (Highland Form) reaches Lv. 12
- Be in Russet Highlands
Evolves into
Change Form (game data)
| Form | Cost |
|---|---|
| Flameruff | |
| Flameruff (Highland Form) | |
| Flameruff (Timberline Form) |
Recommended build
Recommended personalityESTJ
- EnergeticATK +2%, BREAK +2%
- PracticalDMG +4%
- TenaciousP.DEF +6%
- JudiciousHP +4%
Recommended potential
ATK
Recommended Held Item
Aniimo Ability
Type Matchups
- ×2.56
- Water
- ×1
- GrassEarthWindLightDark
- ×0.625
- Lightning
- ×0.391
- FireIce
Habitats
Habitat areas: Zephyrus Landbridge, Russet Highlands
Bloom (Nearest: Twister Peaks, Sandcastle Hill, Zephyrus Landbridge, Rainbow Woods, Berylline Vale)
- Zephyrus Landbridge
- Russet Highlands
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A DPS in the Gamma Stage. Its total stat value is Below average overall. Judging by what its skills and trait actually do, it is a front-line attacker that opens up and pushes damage.
You can evolve into it, but it also appears in the wild, so you can skip the evolution conditions and catch one directly. Evolving into Scorchhowl needs Lv. 20 plus one more condition, so set up a situation where you can meet it before evolving. Put its Potential development into ATK — an already strong area, so it sharpens the role it plays. Of the four Personality letters, S (DMG +4%) does the most here, since it boosts Damage.
Performance
- Its dual element widens the enemies it counters to 3 elements, but widens its weaknesses to 1
- It has 2 area attacks, so it trades up when several enemies are grouped
- Some of its skills include a dodge, so it can stay glued to a target while avoiding hits
- It strips Fire resistance, so lining it up with Fire attackers makes their damage land
- Its mobility skill “Hustle” makes it worth bringing along for field traversal
Strengths
- Its damage is High, so it produces numbers even without a buffer alongside
- It deals 1.6x to Grass, Fire, Ice, so you can pick it specifically for those fights
- It cuts Fire, Ice attacks to 0.391x, so it can afford to tank those enemies
- It has 3 Home abilities, giving you options for where to assign it
Watch out for
- Its durability is Below average, so pair it with an ally that heals or shields
- Its energy regen is Below average, so it is not built for firing skills back to back
- It takes 2.56x from Water attacks, so keep it off the field against those enemies
Role aptitude(relative to all Aniimo)
- Damage
- ★★★★☆High
- Break
- ★★☆☆☆Below average
- Durability
- ★★☆☆☆Below average
- Energy regen
- ★★☆☆☆Below average
- Exploration
- ★★★☆☆Average
Aniimo to team up with(picked from skill and trait effects that combine well)
- SparkelfFire
Raises the team's Fire damage
- MagmarexFireEarth
Strips Fire resistance, making this Aniimo's attacks land harder
- FlamerionFire
Strips Fire resistance, making this Aniimo's attacks land harder
- SquashelFire
Attacks into the Fire resistance this Aniimo strips
Combat
- Fire KickPower 72
Jumps up to dodge an attack, allowing flames to swirl around it before diving down and dealing damage to targets around the landing point. A successful dodge also deals 120% damage and increases damage by 20% for 20s.
- Pebble KickPower 40
Jumps up to dodge an attack, allowing broken stones to swirl around it before diving down and dealing damage to targets around the landing point. A successful dodge also deals 120% damage and inflicts Blockade on hit targets for 8s.
Launches a fireball at the target and applies 2 stacks of [Fire Debuff] for 5s. Hold the skill button to aim.
Innate
- ATKPower 6
Wields the power of fire to attack targets at close range.
Aniilog topics (game data)
| Topic | Stages | Topic Rewards |
|---|---|---|
| Defeat this Aniimo | Stages
| Topic Rewards |
| Catch this Aniimo | Stages
| Topic Rewards |
| Complete the evolution of this Aniimo | Stages
| Topic Rewards |
| Use Skills | Stages
| Topic Rewards |
| Complete 2 evolution paths | Stages
| Topic Rewards |





