Helion: evolution, skills and stats
Helion does not appear in the wild in Aniimo, so it has no habitat to search. Covers its stats, skills, traits and evolution route, a handy reference for raising it.
Helion
- Elements
- Light
- Roles
- DPS
- Stage
- Lumin Stage
- Homeland Ability
Lv.3
Lv.3
Enthusiastic and confident, they always stand up for their friends at critical moments, displaying amazing power.
Trait
- Solar Grace
When not attacking with an advantageous element, final damage increases by 30%. Every 4 basic attacks grants [Solar Halo], enhancing the next skill.
Mobility
- Hustle
Enters the Hustle state to move at high speed by continuously consuming stamina.
Recommended build
Recommended personalityESTJ
- EnergeticATK +2%, BREAK +2%
- PracticalDMG +4%
- TenaciousP.DEF +6%
- JudiciousHP +4%
Recommended potential
ATK
Recommended Held Item
Aniimo Ability
Type Matchups
- ×1.6
- Dark
- ×1
- LightningEarthWindIce
- ×0.625
- GrassFireWaterLight
Habitats
This aniimo does not appear in the wild.
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A DPS in the Lumin Stage. Its total stat value is Average overall. No single stat stands out, giving it a balanced spread. Judging by what its skills and trait actually do, it is a front-line attacker that opens up and pushes damage.
Put its Potential development into ATK — an already strong area, so it sharpens the role it plays. Of the four Personality letters, S (DMG +4%) does the most here, since it boosts Damage.
Performance
- Dark is its only weakness, so it is easy to judge when to deploy it
- Its mobility skill “Hustle” makes it worth bringing along for field traversal
Strengths
- Its damage is High, so it produces numbers even without a buffer alongside
- It deals 1.6x to Wind, Dark, so you can pick it specifically for those fights
- It cuts Grass, Fire, Water, Light attacks to 0.625x, so it can afford to tank those enemies
Watch out for
- It takes 1.6x from Dark attacks, so keep it off the field against those enemies
Role aptitude(relative to all Aniimo)
- Damage
- ★★★★☆High
- Break
- ★★★☆☆Average
- Durability
- ★★★☆☆Average
- Energy regen
- ★★★☆☆Average
- Exploration
- ★★★☆☆Average
Aniimo to team up with(picked from skill and trait effects that combine well)
- LunaraLight
Strips Light resistance, making this Aniimo's attacks land harder
- TubsterWind
Being Wind, it can take over against the enemies that hit this Aniimo's weakness
- PanpantaWater
Being Water, it can take over against the enemies that hit this Aniimo's weakness
Combat
- Light BombardmentPower 62Cost 20
Dives from the air at the target, causing a Holy Light explosion upon landing. If you have Ring of the Golden Sun, this damage is increased by 30%.
- Holy RoarPower 30Cost 10
Unleashes a lion’s roar imbued with holy power to attack targets. On hit, increases the user’s Light Damage Amp by 6%, stacking up to 3 times for 20s. [Solar Halo] enhances this skill’s effect, applying 3 stacks each time.
- Sun-Kissed
Bathes in sunlight and restores 20 EP. [Solar Halo] enhances the skill, restoring an extra 5 EP.
- Holy StormPower 60Cost 20
Spins and leaps into the air, whipping up a storm that pulls targets toward its center while dealing high BREAK damage based on the Aniimo’s level. [Solar Halo] enhances the skill effect, with the final hit inflicting an additional 1s of stun.
Innate
- ATKPower 6
Wields the power of light to attack targets at close range.
- Helios’ JudgmentPower 167
Unleashes Helios’ Judgment on nearby targets, dealing massive damage. Evolves into Soleon, increases its own Damage Amp by 15% until leaving combat, and gains Ring of the Golden Sun.



